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...It's not completed yet (though fully playable), but is developed actively and gets improved every day. Not only you can play it, you are also able to create your own locations with a built-in editor and custom quests with a dedicated scripting language.
...The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. The code is C++ using SDL, OpenGL and freetype. The game uses Squirrel for scripting.
Quasar is a strategy game engine, built in .NET. It uses Mogre for rendering, LuaInterface for scripting, MyGUI for user interface and OIS for user input.
2D moddable wargame in the style of "Advance Wars" (Nintendo GBA & DS) games. Can be scripted in Lua. Uses SFML2, boost and luabind (and maybe Guichan).
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lengine is a fully customizable rpg engine thats based on various elements and concepts from pre final fantasy 7 games. The battle system is turn based, and allows 8 members on the battle field. (4 NPC, and 4 PCs).
A simple rpg aiming to provide hours and hours of fun! Written in the easy to understand language of python, and has a scripting language so user can easily modify the game.
A game engine, written in java, intended to be customizable and portable. It uses Groovy (and probably other scripting languages supported by the JVM) to reproduce behavior of tabletop and miniature games, like Warhammer 40K (TM). PROJECT NOT
After Planetarion became P2P (Pay to Play) - I wanted to make the game (or similar to it, with new ideas) in pure mIRC Scripting. Featuring both client and server, so it's easy to set up a game and invite your friends. Singeplayer will be supported
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
Kalyp - a fantasy based roguelike game in Java, focusing on the artificial intelligence for the non-player characters and game design with a scripting language.
hexx is intended to be a client/server multiplayer game using platform independent graphics, scripting, and communication layers.
It is somewhat along the lines of battle (http://battle.pbem.net/) but much more interactive and graphical.