Showing 1229 open source projects for "source code font"

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  • 1

    PK3ENTRY

    PK3ENTRY lump managment

    This is a command line tool that: -Inserts PK3 files inside a WAD file The output WAD file contains long filename aliases (PK3ENTRY lump) The PK3ENTRY lump is parsed by DelphiDoom PK3 loader and create long filename aliases from WAD lumps. -Split WAD files that contain PK3ENTRY lump(s) to PK3 and WAD Source code repository: https://github.com/jval1972/PK3ENTRY
    Downloads: 0 This Week
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  • 2
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 3 This Week
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  • 3

    Doom BSP node builder

    Doom BSP node builder based on bsp v5.1 source

    Doom BSP node builder based on bsp v5.1 source developed in FPC/Lazarus. Source code repository: https://github.com/jval1972/BSP-Builder
    Downloads: 0 This Week
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  • 4
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it. These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle...
    Downloads: 0 This Week
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  • 5
    flightcombat_chung
    Flightcombat chung is a 3D openGL space / air / sea / ground flight / car simulator written in compiled freebasic with combat against ships DCA and massive air /air /space dogfight.Give orders to your wingmens ,declare war or attack other planes,or fly in formation , refuel at airports or space stations and explore vastes satellite heightmap countries or planets by plane, spacecraft, foot or car. Can run on a small netbook with windows 7. Zipped and unzip with 7zip. (22/09/2015) added...
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    Downloads: 0 This Week
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  • 6
    USBLoaderGX

    USBLoaderGX

    Game backup loader for Wii and vWii

    USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui. It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. ATTTENTION, THIS PROJECT IS NOT MAINTAINED HERE ANYMORE. USBLoaderGX last version on sourceforge is 1272 (last stable 1271). Any bug reports or requests posted here will be ignored. This project...
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    Downloads: 1,480 This Week
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  • 7
    nunuStudio

    nunuStudio

    Web powered cross-platform 3D, WebXR game engine

    nunuStudio is an open-source editor + game development environment — a “studio” rather than just a library — designed to let developers create interactive 2D and 3D content through a user-friendly interface. It provides visual tools for scene editing, asset management, materials, and possibly scripting, aiming to reduce the friction of hand-coding every aspect from scratch. As an accessible entrypoint to game or interactive content creation, nunuStudio is well-suited for artists, designers,...
    Downloads: 0 This Week
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  • 8
    Catch The Cat

    Catch The Cat

    An HTML5 game 'Catch The Cat' powered by Phaser 3

    Phaser Catch The Cat is a puzzle game built with the Phaser framework, based on the popular viral game where players try to trap a cat by blocking its paths. The project serves as both a game and a learning tool for developers.
    Downloads: 5 This Week
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  • 9
    freetanks_chung
    freetanks chung is a 3D openGL flight / tank simulator version of cross_car_chung , with tanks cannon battle and real countries satellite heightmaps. It is written in compiled freebasic and uses gui_chung.Can run on a small netbook with windows 7. video => https://www.youtube.com/watch?v=sn5Sfwb4UHI
    Downloads: 1 This Week
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  • 10

    RTuinOS

    The event based Real-Time Operating System (RTOS) for Arduino

    ...Events can now be broadcasted events, semaphores or mutexes. This permits to implement all the usual inter-task communication patterns. Please refer to the user guide and the diverse code samples for details. The second technical change is a complete revision of the makefile. It has been improved in many aspects and it now supports three host operating systems; the RTuinOS samples (as well as your applications) can be built under Linux, Windows and Mac OS. RTuinOS 1.0 is distributed as setup (a ZIP archive), which contains all source files and the complete documentation, also with source files. ...
    Downloads: 0 This Week
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  • 11
    KAREL 3D WebGL

    KAREL 3D WebGL

    Children's learning programming language Karel the Robot in 3D

    KAREL 3D written in JavaScript with WebGL is a children's programming language for teaching algorithms. This is later variant from Karel the Robot in 3D, created in 1986 for 8bit microcomputer PMD 85-2. Support full recursion, create new commands, complex commands with condition from dialog and direct control with keys, language translation. Objects: brick, wall, mark, fence. Check out the Wiki (here) for more examples and pictures. Include ZIP with original historical...
    Downloads: 0 This Week
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  • 12

    Multiplications

    Programme de multiplications pour enfants

    Programme pour enfants qui permet d'apprendre les multiplications. Quantitée : 20 questions Meilleures note : 6 Plus mauvaise note : 1 sources code : https://github.com/hamdyaea/Multiplications Developer , Createur : Hamdy Abou El Anein
    Downloads: 0 This Week
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  • 13
    Red Rogue

    Red Rogue

    Flex roguelike

    ...It mixes platforming and roguelike mechanics: players explore, collect loot, fight, jump, etc., in a 2D side-scroll environment, with permadeath or roguelike style progression. The game has been discontinued at some point, with known technical limitations (such as running out of save space in Flash builds) and is now open source. Full source code is available (open source) so it can be studied or ported or modified. Visual and gameplay polish, platformer art, physics of jumping etc., aesthetic style, sound etc. (typical for Flash games of that era).
    Downloads: 0 This Week
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  • 14
    Enemy Territory: Legacy

    Enemy Territory: Legacy

    Based on the raedwulf-et project

    etlegacy-deprecated is the archived version of ET: Legacy, a community-driven project that maintains and modernizes Wolfenstein: Enemy Territory, the classic team-based WWII multiplayer shooter. This legacy repository contains older iterations of the codebase, which aimed to preserve the original gameplay while improving security, portability, and performance on modern systems. Though deprecated in favor of the active repository, it offers insight into early modernization efforts and is...
    Downloads: 7 This Week
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  • 15
    inKino

    inKino

    A multiplatform Dart movie app with 40% of code sharing

    inKino is a multiplatform Dart app for browsing movies and showtimes for Finnkino cinemas. InKino showcases Redux, has an extensive set of automated tests and 40% code sharing between Flutter and web. The Android & iOS apps are made with a single Flutter codebase. The progressive web app is made with AngularDart. This project is generally something that I believe is a good example of a multiplatform Dart project. Core contains the pure Dart business logic, such API communication, Redux, XML...
    Downloads: 0 This Week
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  • 16
    Old Durandal

    Old Durandal

    A Marathon (first-person shooter) engine with enhanced features

    A 3D Marathon engine project adapted off of the Marathon 2 source code, capable of running all original versions and most third-party scenarios. Features include software texture interpolation, MP3 music playback and enhanced AI.
    Downloads: 0 This Week
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  • 17
    LinkinLand

    LinkinLand

    A Java light, open source first person shooter,with editors.

    A Java open source first person shooter (fps), compact, light and completely customizable, with editors. Source code available.No OpenGL, no java3d, the developer has the full knowledge and control of the game rendering, and the player can build and set everything at will. Hope this can stimulate and help other to create their own games following their fantasies and passions.
    Downloads: 0 This Week
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  • 18
    EMPCCCC

    EMPCCCC

    PC XBee wireless control of an Arduino

    Operate Arduino microcontrollers wirelessly from a PC using XBees or locally using IR controllers. EMPCCCC : Embedded Micro PC Command Control Communication. Arduino microcontroller projects : building instructions, Arduino operation and Delphi PC Command Control Communication Code. EMPCCCC Version 3.1.13.2013 and after is working. Arduino code is included in the zip file. Arduino code for other projects is available as a separate zip and is updated separately and more often. All code...
    Downloads: 0 This Week
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  • 19
    rpg_chung
    rpg chung is a rpg text like game engine with 3D laby view , smart word input and random dungeon maps generation. It is written in freebasic and can be compared as a game chatbot inspired from the "the hobbit" and "hells temple" games on oric1.
    Downloads: 0 This Week
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  • 20
    FPS Sample

    FPS Sample

    A first person multiplayer shooter example project in Unity

    The FPS Sample was created for internal validation of features and packages available at the time of Unity 2018.3 and is available for download including all assets. Game code that includes unsupported custom netcode with an authoritative server architecture supporting up to 16 players (not recommended for use in production). It’s intended as a source of inspiration and learning for intermediate and experienced developers using Unity 2018.3 or Unity 2018.4 LTS releases. It’s using experimental tech. Please note that the project is not supported and we highly recommend upgrading to supported packages if you wish to use parts of the project as a starting point for your own. ...
    Downloads: 0 This Week
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  • 21
    mywebglflight_chung
    mywebglflight chung is a online 3D webgl flight / car simulator with shaders written in HTML5 and javascript . You can also fly to any place around the world with realtime google static maps earth satellite images , buildings with real lat-lng and monuments. Fly too over africa with horses, zebras, elephants, girafes, antilopes or shoot panzer tanks and have dogfight with war aircrafts or ships.
    Downloads: 5 This Week
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  • 22

    Colonization Mod Collection

    Several mods for Civilization IV: Colonization

    ...The design goal is to make each mod so unique that the average player should not notice that the source code is shared.
    Downloads: 0 This Week
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  • 23
    json_osm_chung / webglcarsim
    json osm chung is an example of realtime converting online openstreetmap servers osm roads data to use with a game or in this example to draw on a graphical canvas or 3D webgl. Use the arrow keys to move or select one of the presets locations. recreate any real roads + buildings , houses, places in the world in realtime .mixed with google static maps satellite ground images, water terrain detection , srtm terrain heightmaps, trees, lamps, bridges and webglcarsimheight a small 3D driving car...
    Downloads: 1 This Week
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  • 24
    MD2 Viewer

    MD2 Viewer

    MD2 (Quake2) Model Viewer

    MD2Viewer is a Windows application that makes 3D preview of MD2 (Quake2) models. Source code repository: https://github.com/jval1972/MD2-Viewer
    Downloads: 3 This Week
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  • 25
    Building a mobile app capable of running on multiple platforms can be a daunting task. Different operating systems, screen sizes, offline capabilities and more can be a challenge. A growing number of developers are opting to build their apps in cross-platform HTML5 code that can be compiled into native apps that can be sold in app stores and markets.
    Downloads: 0 This Week
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