Search Results for "assembly source code" - Page 13

Showing 1421 open source projects for "assembly source code"

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  • 1
    FlappySwift

    FlappySwift

    swift implementation of flappy bird

    FlappySwift is a Swift reimplementation of the famous “Flappy Bird” game, intended as a tutorial or demo to teach game development fundamentals on iOS. The project includes sprite rendering, physics, collision detection, scrolling background, user input (tap to flap), scoring, and game-over logic, all wired together in a simple but playable form. Because the code is real and running, learners can modify gravity, speed, obstacle spacing, or visual assets to see how design decisions impact...
    Downloads: 0 This Week
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  • 2
    MyGoGrinder

    MyGoGrinder

    Solve Go problems (based on GoGrinder GoGrinder.sf.net )

    MyGoGrinder is a Java program to solve Go (Weiqi, Baduk) problems. Current version is 2.3.1; v.2.4.0 is being prepared (look into the files area, 11-'18). This work is based on Tim Kington's GoGrinder (gogrinder.sourceforge.net). Read more on this project's web page (https://mygogrinder.sourceforge.io) * v.2.3.0: ... uses now the CA[] marker for text decoding * v.2.3.0: You can change the character set for the sgf without editing the sgf * It is now possible to use GoGrinder in...
    Downloads: 2 This Week
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  • 3

    javaLightConsole

    Easy fine console input/output for java

    Input : non blocking keyboard handling. Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
    Downloads: 0 This Week
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  • 4
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    !Help Wanted! See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll...
    Downloads: 0 This Week
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  • 5
    Neural MMO

    Neural MMO

    Code for the paper "Neural MMO: A Massively Multiagent Game..."

    Neural MMO is a massively multi-agent simulation environment developed by OpenAI for reinforcement learning research. It provides a persistent, procedurally generated world where thousands of agents can interact, compete, and cooperate in real time. The environment is inspired by Massively Multiplayer Online Role-Playing Games (MMORPGs), featuring resource gathering, combat mechanics, exploration, and survival challenges. Agents learn behaviors in a shared ecosystem that supports long-term...
    Downloads: 2 This Week
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  • 6
    seaworld_chung
    seaworld chung is a small fps sandbox game where you can sail settle trade explore some world seas coast with video realistic sea ocean seashore water sim simulation in 3D opengl freebasic gui_chung . Trade sell & buy prices are variables with time and location .
    Downloads: 0 This Week
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  • 7
    perso3D_chung / sword 3D
    perso3D chung is a simple 3D character model animation and easy editing program directly into openGL from a set of body parts 3ds files.Same animations data can be used for differents characters models. Multiple animations can occur at the same time. It is written in freebasic and uses gui_chung.. Lowcost,customizable and fast technique for freebasic programmers. Included perso3D_chung_dll dll version can be called in c++ programs or other languages , though i recommend you freebasic+fbEdit...
    Downloads: 0 This Week
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  • 8
    tute

    tute

    Play Tute playing card game

    Tute is one of the most popular Spanish deck card games. It is now available here totally free with source code available for the community. Learn the basics from Ludoteka [http://www.ludoteka.com/tute.html] or Wikipedia [https://www.wikipedia.org/wiki/Tute]
    Downloads: 0 This Week
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  • 9
    Ryzom
    Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
    Downloads: 34 This Week
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  • 10
    Source code to all the XBox emulators/games that XPort has done including: PCSXBox,XBoyAdvance,DOSXBox,Vice64X,WinUAEX,MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx,Classic99X, Atari7800X, CaveStoryX, SNES9XBox and more
    Downloads: 0 This Week
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  • 11

    PK3ENTRY

    PK3ENTRY lump managment

    This is a command line tool that: -Inserts PK3 files inside a WAD file The output WAD file contains long filename aliases (PK3ENTRY lump) The PK3ENTRY lump is parsed by DelphiDoom PK3 loader and create long filename aliases from WAD lumps. -Split WAD files that contain PK3ENTRY lump(s) to PK3 and WAD Source code repository: https://github.com/jval1972/PK3ENTRY
    Downloads: 0 This Week
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  • 12
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 0 This Week
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  • 13
    Drauger OS

    Drauger OS

    Ubuntu-based Linux Gaming OS

    Drauger OS is an Ubuntu-based Linux desktop gaming distribution that ships with many modifications and optimizations over stock Ubuntu that are intended to improve gaming performance and the gaming experience. From simple changes such as swapping Gnome out for the light-weight Xfce Desktop Environment and using a dark GTK theme by default, to more complex changes such as using a kernel compiled in-house and replacing PulseAudio with Pipewire. Drauger OS is built from the ground up with our...
    Downloads: 0 This Week
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  • 14

    Doom BSP node builder

    Doom BSP node builder based on bsp v5.1 source

    Doom BSP node builder based on bsp v5.1 source developed in FPC/Lazarus. Source code repository: https://github.com/jval1972/BSP-Builder
    Downloads: 0 This Week
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  • 15
    USBLoaderGX

    USBLoaderGX

    Game backup loader for Wii and vWii

    USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui. It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. ATTTENTION, THIS PROJECT IS NOT MAINTAINED HERE ANYMORE. USBLoaderGX last version on sourceforge is 1272 (last stable 1271). Any bug reports or requests posted here will be ignored. This project...
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    Downloads: 1,520 This Week
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  • 16
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it. These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle...
    Downloads: 0 This Week
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  • 17
    flightcombat_chung
    Flightcombat chung is a 3D openGL space / air / sea / ground flight / car simulator written in compiled freebasic with combat against ships DCA and massive air /air /space dogfight.Give orders to your wingmens ,declare war or attack other planes,or fly in formation , refuel at airports or space stations and explore vastes satellite heightmap countries or planets by plane, spacecraft, foot or car. Can run on a small netbook with windows 7. Zipped and unzip with 7zip. (22/09/2015) added...
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    Downloads: 2 This Week
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  • 18
    nunuStudio

    nunuStudio

    Web powered cross-platform 3D, WebXR game engine

    nunuStudio is an open-source editor + game development environment — a “studio” rather than just a library — designed to let developers create interactive 2D and 3D content through a user-friendly interface. It provides visual tools for scene editing, asset management, materials, and possibly scripting, aiming to reduce the friction of hand-coding every aspect from scratch. As an accessible entrypoint to game or interactive content creation, nunuStudio is well-suited for artists, designers,...
    Downloads: 0 This Week
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  • 19
    Project 3: CASEVAC

    Project 3: CASEVAC

    A casualty evacuation game for the Sega Master System

    This game was the third retro homebrew we made. This game was written for the master system in z80 assembly. This title represents a milestone in our progression as our skills improved. That said, it is still extremely primitive and not very playable.
    Downloads: 0 This Week
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  • 20
    NBTV Design Tools

    NBTV Design Tools

    SW Tools + HW design example for Mechanical Narrow Band TV

    This project contains useful software tools to create a NBTV (Narrow Band Television) video source (+audio, and optionally with color) on a classical 2-channel PC audio output. It also includes a document on a hardware example explained in details, as well as how to use software tools.
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    Downloads: 11 This Week
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  • 21
    Project 2: Stampy's Cake Quest

    Project 2: Stampy's Cake Quest

    Our second homebrew retro game. This time for the Sega Master System.

    Our second homebrew retro game. This time we decided to use z80 assembly language and the Sega Master System. The game is more playable than Grail of the Laval Kingdom but not all that much. This game was largely an educational exercise and it certainly did teach us plenty.
    Downloads: 0 This Week
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  • 22
    Project 4: Fairy forest

    Project 4: Fairy forest

    Our fourth homebrew game project.

    This was our fourth homebrew game project. This project was written for the Sega Master System and was a more playable game than previous efforts. That said, the game is small; not a lot of data was packed into the cartridge ROM because we hadn't perfected data compression at the time. Still, a strong milestone in the progression of our homebrew development skill set.
    Downloads: 0 This Week
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  • 23
    Mednafen

    Mednafen

    Multi-System Emulator

    Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator.
    Downloads: 16 This Week
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  • 24
    Catch The Cat

    Catch The Cat

    An HTML5 game 'Catch The Cat' powered by Phaser 3

    Phaser Catch The Cat is a puzzle game built with the Phaser framework, based on the popular viral game where players try to trap a cat by blocking its paths. The project serves as both a game and a learning tool for developers.
    Downloads: 0 This Week
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  • 25
    SYSTEM 16

    SYSTEM 16

    Sega system-16 emulator

    This program emulate the Sega's System 16 arcade boards used by many Sega arcade game between 1987 & 1989 like Shinobi, Altered Beast or E-Swat. There is more than 20 existing System 16 games. The System 16 board uses a Motorola 68000 cpu at 10Mhz for the main program and a Z80 and on YM2151 for the sound. The actual version of the emulator emulate many more than the single System 16 board because now you can play with System 18 games like Shadow Dancer, with pre-System 16 games like...
    Downloads: 11 This Week
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