FlappySwift is a Swift reimplementation of the famous “Flappy Bird” game, intended as a tutorial or demo to teach game development fundamentals on iOS. The project includes sprite rendering, physics, collision detection, scrolling background, user input (tap to flap), scoring, and game-over logic, all wired together in a simple but playable form. Because the code is real and running, learners can modify gravity, speed, obstacle spacing, or visual assets to see how design decisions impact feel and difficulty. The repo often includes instructions for building and running on the simulator or device, as well as commentary on how components are structured (game loop, scene management, layering).
Features
- Implements the core mechanics of Flappy Bird: flap/tap to rise, gravity pulling down, pipes as obstacles moving toward the player
- Has collision detection between the player (bird) and obstacles (pipes) and/or ground boundaries
- Score keeping and game over logic when collision or failure happens
- Uses Swift and Xcode project structure (Xcode project file, test target included)
- Attractive / Simple UI sprite graphics and animations appropriate for the game style
- Licensed under MIT so code is freely usable, modifiable
Categories
GamesLicense
MIT LicenseFollow FlappySwift
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