Showing 45 open source projects for "core game engine"

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  • 1

    Generic 3D Game Engine

    A basic 3D environment with a first-person POV

    Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Kyle's Game Engine

    Kyle's Game Engine

    Small OpenGL based game enegine

    This is a small project I have been working on in my spare time for enrichment. This used to compile for Sony PSP, but too much functionality has been added sense the last PSP build to compile. Development happens on a tiny netbook and my custom built gaming rig. The goal is to make it playable on the Netbook, and currently acceptable on a capable machine.
    Downloads: 0 This Week
    Last Update:
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  • 3
    The Dream Machine
    A 3d game engine based on a realtime software raytracer. Currently, the following features are available : primary rays, shadows, cel shading and phong shading. Recommended hardware : modern CPU (such as Intel's core i5 or AMD FX models). This library will be used later on to develop a game. Work in progress.
    Downloads: 0 This Week
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  • 4
    Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.
    Downloads: 3 This Week
    Last Update:
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  • 5
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 0 This Week
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  • 6
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
    Last Update:
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  • 7
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
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  • 8
    Smokin' Guns
    Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
    Downloads: 0 This Week
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  • 9

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music...
    Downloads: 1 This Week
    Last Update:
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  • 10

    Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
    Downloads: 0 This Week
    Last Update:
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  • 11

    DjDoom

    Reference implementation for the Doom game engine.

    DjDoom is a reference implementation for the original Doom game engine. The purpose of this project is to build a playable Doom engine from the original Linux source code with minimal changes necessary to build and run in a Windows environment. This was created as a learning tool for me and I'm publishing this so it can be a learning tool for others. It is intended that this be a base for others to build and expand on.
    Downloads: 1 This Week
    Last Update:
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  • 12
    JavaScript game engine focused on 2D multi-player (networked) games. The idea is to provide a tool for learning by writing computer games. EGachine is based upon a extensible JavaScript shell (EJS) and modules providing functionality for writing games.
    Downloads: 0 This Week
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  • 13
    Egg's Game Engine
    Engine desenvolvida em C e SDL para criação de jogos 2D. Seu objetivo é ser escrita de modo simples para fins de aprendizado. Hobbyst engine written in C and SDL for 2D game creation. Written in a simple way to ease it's learning.
    Downloads: 0 This Week
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  • 14
    AquaEngine
    AquaEngine is supposed to be a modern game-engine with BulletPhysics in combination with ODE for vehicle physics. Rendering is using OGRE and OpenGL.
    Downloads: 0 This Week
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  • 15
    A basic 2D Game engine written in C/C++ It uses OpenGL, OpenAL, Xaudio2, and the standard C/C++ libraries. THIS IS INTENDED FOR DEVELOPERS ONLY!
    Downloads: 0 This Week
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  • 16
    Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
    Downloads: 0 This Week
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  • 17
    A free and open source game engine designed to simplify the game creation process. Anyone can contribute, but they may not commit to the repository. In order to have a change made by you committed, submit it to OniLink10 (at) gmail (dot) com.
    Downloads: 0 This Week
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  • 18
    SIO2 SDK 3D Game Engine iPhone Azusa DDE
    Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
    Downloads: 0 This Week
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  • 19
    Action/RPG Game Engine. Overall game engine is to be open source, but not the art assets.
    Downloads: 0 This Week
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  • 20
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
    Last Update:
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