Showing 48 open source projects for "python game engine"

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  • 1
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 2
    Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
    Downloads: 3 This Week
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  • 3

    Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
    Downloads: 0 This Week
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  • 4
    A basic 2D Game engine written in C/C++ It uses OpenGL, OpenAL, Xaudio2, and the standard C/C++ libraries. THIS IS INTENDED FOR DEVELOPERS ONLY!
    Downloads: 0 This Week
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  • 5
    Dinamo
    Dinamo is a animation library in Python for developing interactive networked experiences.
    Downloads: 0 This Week
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  • 6
    tzwshootlib
    a free shooter develop lib based on acknex engine.
    Downloads: 0 This Week
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  • 7
    A free and open source game engine designed to simplify the game creation process. Anyone can contribute, but they may not commit to the repository. In order to have a change made by you committed, submit it to OniLink10 (at) gmail (dot) com.
    Downloads: 0 This Week
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  • 8
    Tactical Warfare Engine
    Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
    Downloads: 0 This Week
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  • 9
    geWiz:ES
    A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
    Downloads: 0 This Week
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  • 10
    2D game engine based on HGE and suitable for creating small shareware games. Main features: UNICODE, Physics, World Editor, Sripting.
    Downloads: 0 This Week
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  • 11
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 5 This Week
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  • 12
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 13
    Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
    Downloads: 0 This Week
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  • 14
    The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
    Downloads: 0 This Week
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  • 15
    Generic, universal, data-driven roguelike engine.
    Downloads: 0 This Week
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  • 16
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 17
    Gamudo Game Framework
    Downloads: 0 This Week
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  • 18
    IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.
    Downloads: 0 This Week
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  • 19
    assimilate3d is a SDL/OpenGL mutliplatform 3D game engine made to experiment with 3D engine concepts and present the findings to amateur game programmers in an easy to understand format. Some features: Quake3 BSP maps, key bindings, Quake console
    Downloads: 0 This Week
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  • 20
    This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
    Downloads: 0 This Week
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  • 21
    3d rendering and physics engine.
    Downloads: 0 This Week
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  • 22

    CMGDK

    CM Game Development Kit

    The CMGDK is an game engine useable in C++11. It is completely cross-platform, using OpenGL Core 3.3(need DSA,VAB) and OpenAL.
    Downloads: 0 This Week
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  • 23

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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