Showing 10 open source projects for "code new roman"

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  • 1
    Babylon.js

    Babylon.js

    Open game and rendering engine packed into a JavaScript framework

    ...Our passion is to make it completely open and free for everyone. We are artists, developers, creators, and dreamers and we want to make it as simple as possible to enable everyone to bring their ideas to life. With this new version of Babylon.js, we set out to make it even easier to develop with. From a ton of new tools, to improved workflows and features, new documentation and more, it is our sincere hope that Babylon.js 4.2 will make your development process faster and easier while unlocking new simple ways to work. The core focus of Babylon.js 4.2 has been around simplicity. ...
    Downloads: 70 This Week
    Last Update:
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  • 2
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    ...Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way. All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms. With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.
    Downloads: 31 This Week
    Last Update:
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  • 3
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    !!! New website is https://unity.mol3d.tech and new releases/source code are now on Github : https://github.com/LBT-CNRS/UnityMol-Releases !!!! Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
    Downloads: 11 This Week
    Last Update:
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  • 4

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ...BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 0 This Week
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  • 5
    Wizapply

    Wizapply

    Cross-platform C framework very compact libraries and tools.

    ...Wizapply is a coined word which it consists of "Apply for application wizard.", and it means "Using the expert of an application".An expert absorbs all of study of the API group according to the device and operating system which are a part of problems which a programmer has, and study of the various programming methods. It isn't cool to rewrite a code repeatedly, to create the same program which carries out the same opereation right? The source code that is once written new by Wizapply will compiled on all operating systems, and realizes a cross platform simply.Although, it is not necessary to describe the code of thousands of lines, to display the graphics on a screen.If you use Wizapply, it will be shortened by only several lines. ...
    Downloads: 0 This Week
    Last Update:
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  • 6
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 7

    GambleKit

    C++ Framework for slot machine games

    ...The project is welcoming contributors and feedback is appreciated! The next steps in development, by degree of priority follow documentation, more examples, slight code refinements and new features. Please let me know if you are using the kit and what new features would you find most useful. You're welcome at the discussions or to post me your inquiries
    Downloads: 1 This Week
    Last Update:
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  • 8

    AMXX Menu Generator v1.2

    Generates a menu in an AMXX plugin

    AMXX Menu Generator is a program that allows both new and experienced programmers to generate a menu for their AMX Mod X plugin. This program allows customization of every menu option available. The generator will generate a fully operational plugin if you enter everything correctly. Please note that this is my first program I've ever built, so please point out any bugs you may find. Also, suggestions are always...
    Downloads: 0 This Week
    Last Update:
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  • 9
    Infraelly
    ...Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped. About a year later, PyroSamurai, took over as project lead and lead programmer. After familiarizing himself with the code insanepotato left behind, PyroSamurai has opted to rewrite all of the code in order to use the GPLv3 since insanepotato can no longer give permission for the license change. The new goals of the project is for Infraelly to become a Libre 2D MMORPG Creation Suite and to promote the ideals that insanepotato had set forth for the original engine project...
    Downloads: 0 This Week
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  • 10
    Modular Game Engine

    Modular Game Engine

    Modular Game Creation Framework.

    ...This approach gives rise to two mail goals within the project. Reusability: as modules have a plug-n-play character, databasing of modules allows for games to be constructed by combining modules rather than constructing new code. Simplicity: all modules share a common shape. Therefore, they allow for visual programming through a simple GUI (comparable to Java Beans). The creation of good games relies on the easy of prototyping and creative exploration.
    Downloads: 0 This Week
    Last Update:
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