Showing 32 open source projects for "congkak game code"

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  • 1
    BepInEx

    BepInEx

    Unity / XNA game patcher and plugin framework

    Unity / XNA game patcher and plugin framework. BepInEx is a plugin / modding framework for Unity Mono, IL2CPP, and .NET framework games (XNA, FNA, MonoGame, etc.) Stable builds are released once a new iteration of BepInEx is considered feature-complete. They have the least bugs, but some newest features might not be available. Bleeding edge builds are available on BepisBuilds.
    Downloads: 392 This Week
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  • 2
    Pterodactyl Panel

    Pterodactyl Panel

    Pterodactyl® is a free, open-source game server management panel

    ...Built on a modern stack utilizing the best design practices that make it easy to jump in and make modifications. All servers run in isolated Docker containers that limit attack vectors, provide strict resource limits, and provide environments tailored to each specific game. Pterodactyl is 100% free and licensed under a MIT license. All of our code is completely open source as well.
    Downloads: 15 This Week
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  • 3
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 41 This Week
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  • 4
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 5
    Habitica for Android

    Habitica for Android

    Native Android app for Habitica

    Habitica is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor. This repository is related to the Android Native Application.
    Downloads: 1 This Week
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  • 6
    PIKAPIKA

    PIKAPIKA

    A beautiful, easy-to-use and ad-free comic and game client

    A beautiful, easy-to-use and ad-free manga client that can run on Windows/MacOS/Linux/Android/IOS. There are restricted levels of content in this APP (such as explicit/bloody/violent/drug abuse), users under the age of 18 must use it accompanied by a guardian, and please abide by local laws and regulations. Your star and issue are a great encouragement to developers, you can download the latest source code/installation package from the source warehouse, and express support/suggestions....
    Downloads: 11 This Week
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  • 7
    Airtest

    Airtest

    UI Automation Framework for Games and Apps

    ...AirtestIDE supports a complete automation workflow. Poco adds the ability to directly access object(UI widget) hierarchy across the major platforms and game engines. It allows writing instructions in Python, to achieve more advanced automation.
    Downloads: 10 This Week
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  • 8
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you like this framework or think it is useful, please write a review on AssetStore or give me a STAR or FORK it on Github, thank you! ...
    Downloads: 0 This Week
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  • 9
    Phaser Editor 2D

    Phaser Editor 2D

    A web-based IDE for HTML5 game development. Powered by Phaser

    Phaser Editor 2D v3 is a lightweight, multi-platform IDE for HTML5 game development using the Phaser framework. It combines visual tools and code editing capabilities, helping developers design scenes, UI, and game logic in an efficient and organized workflow.
    Downloads: 17 This Week
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  • 10
    cerberuscms2

    cerberuscms2

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 1 This Week
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  • 11
    Open Match

    Open Match

    Flexible, extensible, and scalable video game matchmaking

    Open Match is a flexible match-making system built to scale with your game. Write code, not config, to determine how matches should be made. Built to scale up and down quickly. For games big and small. Measure quality and latency of matches. Easily run experiments to find the right balance. Open Match is an open source game matchmaking framework that simplifies building a scalable and extensible Matchmaker.
    Downloads: 1 This Week
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  • 12
    Atri Framework

    Atri Framework

    Open-source full-stack web development framework built on top of React

    ...Instead, they rely upon the object model which acts as a single source of truth. This also has other benefits as well such as reducing compliance breaches. Use our powerful visual builder to create frontend or write React code. Write backend using our Python API that is inspired from Unity's game engine. Use our CLI to deploy at your platform of choice such as AWS, GitHub Pages, etc. or Atri cloud.
    Downloads: 0 This Week
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  • 13
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 0 This Week
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  • 14
    Godot Steering AI Framework

    Godot Steering AI Framework

    A complete framework for Godot to create beautiful and complex AI

    This project is a framework to code complex and smooth AI movement in the Godot game engine, in GDScript, using steering behaviors. It works in both 2D and 3D games. It supports all essential steering behaviors like flee, follow, look at, but also blended behaviors, group behaviors, avoiding neighbors, following a path, following the leader, and much more. While an AI agent's next action is based on decision-making and planning algorithms, steering behaviors dictate how it will move from one frame to the next. ...
    Downloads: 2 This Week
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  • 15
    Duality

    Duality

    a 2D Game Development Framework

    ...These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle all the rest. Drag files into the editor and drag assets into the game. Type C# code for game logic and engine extensions. Add bits of your code to objects in the game. Duality is being constantly developed since 2011, let's build some great games with it. Modified Assets are automatically reloaded. Write code and test it directly without restart.
    Downloads: 0 This Week
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  • 16
    chinese-dos-games-web

    chinese-dos-games-web

    Source code for chinese-dos-games-web

    Chinese-dos-games-web. Source code of https://dos.zczc.cz.
    Downloads: 0 This Week
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  • 17
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 3 This Week
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  • 18
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 6 This Week
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  • 19
    RPGUI

    RPGUI

    Lightweight framework for old-school RPG GUI in web!

    Lightweight framework for old-school RPG GUI in the web! This framework provides an out-of-the-box GUI for web games with an old-school RPG style. Once including this lib all you need to do is start adding regular html elements with RPGUI classes, and RPGUI will do all the rest! RPGUI should work on all modern browsers, and it's tested and confirmed on Chrome, Firefox, Opera, and Internet Explorer Edge. Using RPGUI doesn't require coding at all! Just using CSS classes. A complete and whole...
    Downloads: 0 This Week
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  • 20
    DotNetWikiBot Framework

    DotNetWikiBot Framework

    Make robots for MediaWiki-powered sites!

    The DotNetWikiBot Framework was developed so that it can offer a helping hand with many complicated and routine tasks of wiki site development and maintenance. DotNetWikiBot Framework is a cross-platform full-featured client API, that allows you to build programs and web robots easily to manage information on MediaWiki-powered sites. DotNetWikiBot Framework can also be used for learning C# and .NET.
    Downloads: 5 This Week
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  • 21

    GambleKit

    C++ Framework for slot machine games

    ...It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next steps in development, by degree of priority follow documentation, more examples, slight code refinements and new features. Please let me know if you are using the kit and what new features would you find most useful. ...
    Downloads: 2 This Week
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  • 22
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    Flixel Power Tools is a plug-in suite for the Flixel engine (version 2.5+) that adds many auxiliary utilities, effects, and helper components to aid in developing 2D games with AS3. It includes visual effects, control utilities, math/utility extensions, UI enhancements, and more. It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then...
    Downloads: 0 This Week
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  • 23
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects.
    Downloads: 0 This Week
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  • 24
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 25
    Ligthweight Toolkit is a framework which uses LWJGL. It makes easier some aspects (input, picture loading, code organisation, ...), and allows to focus on the game code.
    Downloads: 0 This Week
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