Unity / XNA game patcher and plugin framework. BepInEx is a plugin / modding framework for Unity Mono, IL2CPP, and .NET framework games (XNA, FNA, MonoGame, etc.) Stable builds are released once a new iteration of BepInEx is considered feature-complete. They have the least bugs, but some newest features might not be available. Bleeding edge builds are available on BepisBuilds. Bleeding edge builds are always the latest builds of the source code. Thus they are the opposite to stable builds: they have the newest features and bugfixes available, but usually tend to be the most buggy. Therefore you should use bleeding edge builds only if you are asked to or if you want to preview the upcoming version of BepInEx. Some games require some additional changes in order to work around specific limitations of different Unity versions.

Features

  • Currently only Unity Mono has stable releases
  • The BepInEx project is licensed under the LGPL-2.1 license
  • User and developer guides
  • Unity Mono
  • Unity IL2CPP
  • .NET / XNA

Project Samples

Project Activity

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Frameworks

License

GNU Library or Lesser General Public License version 3.0 (LGPLv3)

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Additional Project Details

Programming Language

C#

Related Categories

C# Frameworks

Registered

2022-11-22