Showing 79 open source projects for "fisch-script-engine-roblox"

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  • 1
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
    Downloads: 0 This Week
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  • 2
    An adaptive workflow engine based on simple concepts. It offers full persistence, so that work is never lost, and deals with partial failure in a distributed setup. Syrup is also used reliably as a distributed scheduler to replace cron.
    Downloads: 0 This Week
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  • 3
    FireAnt is an Eclipse plugin for modeling complex remote deployment and configuration processes. It allows developers to model the deployment and execution of groups of packages and configuration scripts on remote targets. It provides a deployment engine
    Downloads: 0 This Week
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  • 4
    Patches to the Quake II game engine to enable it to run as a massively multiplayer online game with one world spanning multiple servers.
    Downloads: 0 This Week
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  • 5
    Searchy is a distributed metainformation search engine whose main goal is to federate search systems and integrate information. It uses RDF as abstract information model and may be used with Dublin Core, FOAF, vCard, etc
    Downloads: 0 This Week
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  • 6
    Multi Agent based distributed application. The code can be processed over multiple common machines with fault-tolerance. It is designed to distributively run any Python's script, which can be applied to a given input data set.
    Downloads: 0 This Week
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  • 7
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 2 This Week
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  • 8
    Cheshire3 is a fast Z39.50, SRW, XML search engine, written in Python for extensability and using C libraries for speed. Next generation of the Cheshire system (http://cheshire.berkeley.edu) and designed around a distributable, object oriented model.
    Downloads: 0 This Week
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  • 9
    Grid-tools is a collection of scripts to aid in the submission of complex jobs to either Sun Grid Engine or LSF.
    Downloads: 0 This Week
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  • 10
    seti-stat is a simple bash script that will retrieve your SETI@home statistics using HTTP protocol, egrep and lynx browser.
    Downloads: 0 This Week
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  • 11
    distX is a script which can be used to distribute CPU intensive tasks to a cluster of machines. For example, distX has been used for distributed encoding of ogg vorbis files.
    Downloads: 0 This Week
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  • 12
    CORBA for PHP is a PHP Extension to use CORBA objects in PHP5(Zend Engine 2). It uses MICO as its ORB and will also provide an Idl-to-PHP language mapping specification and compiler. For a PHP4 CORBA support look at the great Universe-phpext.
    Downloads: 0 This Week
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  • 13
    Mobilemaps is a Nearby Engine which allows users to find Web pages by location. Extremely fast and capable of scaling to any number of pages, it supports OpenGIS map-servers and uses MySQL, Perl and C.
    Downloads: 0 This Week
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  • 14
    The Internet Censor is a multi-platform, Internet clustering program, for which the resulting data will be used in the creation of a non-profit content-filtering Internet Search Engine for children.
    Downloads: 0 This Week
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  • 15
    Remotor is a Java web service system. It is a very easy to use and a very fast remote procedure call engine (alike RMI | RPC). No need for Stubs, Skeletons and Naming-Services. Remotor is one of many building blocks for the COMJAT.NET framework suite.
    Downloads: 0 This Week
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  • 16
    MKS CORE SYSTEMS DEVELOPMENT * Project and Knowledge Management System * Collaborative Messaging and integrated Workflow engine * On-line voting, scoring and reviews * Template based Project Creation * Tree-based Knowledge Mapping
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  • 17
    Wireless and Small Devices implementations normally support the Http Connection interface, which allows application to be portable across different mobile information devices by using HTTP as the underlying protocol. HTTP in spite of obvious advantages i
    Downloads: 0 This Week
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  • 18
    A bash script that allows Seti @ Home users to queue up and process multiple work units. This means you don't have to connect to the seti servers after every work unit, and only when you want to.
    Downloads: 0 This Week
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  • 19
    "Netlands Project" is a <b>Graphical MUD engine</b>, it comes with a distributed world server, an advanced IA server, a Macromedia Flash MX client and a predefined world named WOARPS, full of ready to go adventures.
    Downloads: 0 This Week
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  • 20
    The W2W project aims to develop a distributed index and search engine with a site-to-site scheme. Every participant, a web site, maintains some connections to other sites (neighbors) and exposes a set of standard entries (API) to each other. When a new re
    Downloads: 0 This Week
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  • 21
    Nano Servlet Engine is a really small-sized HTTP server (with Java Servlets(TM) support in the future). Due to its size (100kb) it's possible to use it on mobile devices with a Java runtime environment.
    Downloads: 0 This Week
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  • 22
    fLowRider is an experimental flow engine capable of executing workflows specified in a customized dialect of IBM's proposed WSFL standard.
    Downloads: 0 This Week
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  • 23
    Provide a common portal platform to join Internet Service Providers’ users into a community, both including personalization using "portlets" as the building blocks of .NET type applications and using a Parallel Portal Engine to overcome such demanding use
    Downloads: 0 This Week
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  • 24
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 25
    Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
    Downloads: 0 This Week
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