Showing 65 open source projects for "c graphics libraries"

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  • 1
    C Library to manage a pool of event/task in a persistent way to assure that your events/tasks won't be deleted because of a failure. Events/tasks are saved on a FS. if FS is NFS, NFS availability checks are made. (comes with a python binding)
    Downloads: 0 This Week
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  • 2
    The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
    Downloads: 0 This Week
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  • 3
    glomp is an open source multipipe OpenGL library. Its intent is to automatically distribute 3D graphics computations over multiple graphics card on the same machine.
    Downloads: 0 This Week
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  • 4
    RESC (Remote Execute Scripts and Command) is a program that is responsible for executing commands and scripts remotely on different computers.
    Downloads: 0 This Week
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  • 5
    growler is a C++-based distributed object and event architecture. Its primary application has been in support of interactive, distributed visualization, "concurrent visualization", and computational steering.
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  • 6
    Distributed rendering over internet support both 3dsmax7 , Maya8.0 support window XP
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  • 7
    Nodemon is a visualization tool for monitoring system resource utilization. It was developed for monitoring the Columbia supercomputer, a 10,240-processor Linux system at NASA Ames Research Center. It can monitor resources on any Linux system or cluster
    Downloads: 0 This Week
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  • 8
    Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
    Downloads: 2 This Week
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  • 9
    hive provides a component-oriented plugin-based framework and a GUI system for distributed computing. Please look at the project website for more detailed informations.
    Downloads: 0 This Week
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  • 10
    Utility classes for sending files over JMS providers like ActiveMQ, use of XDoclet generated code and Hibernate in J2EE projects. In addition code to call EJB SessionBeans from C++. Programming Language: java Libraries: XDoclet, Hibernate
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  • 11
    Programming libraries for writing an XMLDC (XML Distributed Computing) applications in C++. XMLDC is a XML-based protocol for remote procedure calls (RPC) between different systems. XMLDC is more powerful than XML-RPC and much simpler than SOAP or CORBA.
    Downloads: 0 This Week
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  • 12
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 0 This Week
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  • 13
    "Distributed breve" (distbreve) is an open-source software package to make the process of implementing asynchronous, parallelizable steve code running under the breve simulation environment easily distributable amongst as many compute nodes as possible.
    Downloads: 0 This Week
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  • 14
    Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
    Downloads: 0 This Week
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  • 15
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 16
    Semi-Automated Debugger for TinyOS Network Applications
    Downloads: 0 This Week
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  • 17
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
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  • 18
    The gnuDict use plugins to connect to different dictionaries (stardict, dictd, babylon..)
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  • 19
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 1 This Week
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  • 20
    The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
    Downloads: 0 This Week
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  • 21
    LiveScreen makes it possible to publish GUI screenshots that users can interact with. Unlike other remote desktop solutions, no special client is required. Web browsers can act as clients without employing helper apps, plugins or Java.
    Downloads: 0 This Week
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  • 22
    Cheshire3 is a fast Z39.50, SRW, XML search engine, written in Python for extensability and using C libraries for speed. Next generation of the Cheshire system (http://cheshire.berkeley.edu) and designed around a distributable, object oriented model.
    Downloads: 0 This Week
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  • 23
    WeatherMatrix project that weather remind service suit,is consist of wxWeather that client side,weather reminder program wxWidget-based and Weather Community that wxWeather auxiliary part,server side,provide opening weather service.
    Downloads: 0 This Week
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  • 24
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
    Downloads: 0 This Week
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  • 25
    Development of internetwork simulation environment for router related research and teaching purposes.
    Downloads: 0 This Week
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