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2025 UPDATE: we have finally moved to Git!
https://forge.a-lec.org/speed-dreams/speed-dreams-code/
This SourceForge project will be kept as a read-only archive and will be eventually removed!
Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and...
Im Simulator können Registermaschinenprogramm geschrieben, gespeichert und ausgedruckt werden. Der Simulator akzeptiert Registernamen, relative Sprünge und Sprünge zu Labels.
ASCEND is a modelling environment and solver for large or small systems of non-linear equations, for use in engineering, thermodynamics, chemistry, physics, mathematics and biology. Solvers for both steady and dynamic (NLA & DAE) problems, are provid
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Simulation of hydrodynamic lubrication in infinitely long journal bearing with oscillating journal velocity.
It calculates and stores the various system variable in separate files.
An implementation of Conway's Game of Life http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life in C++ using SFML http://www.sfml-dev.org/ for the simulation and Win32 for the interface. It is a fairly basic implementation, preset pattern choices is pretty limited and there is no speed setting.
AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
The OpenSceneGraph (OSG) is a cross platform C++, OpenGL based library for real-time visualization, with uses such as vis-sim, scientific modelling and games.
Alfaws is a customizable, multi-user game engine. Every object, character, & room is programmed to respond to events. Players can customize their own event handlers, thus changing their fighting style or having their character behave as they would.
BP-Sim allows users to perform an extensive range of tests across the chain of payment services and thus identify potential causes of failures before launching payment systems into production. BP-Sim consists of following modules: BP-Source, BP-Host, BP-HSM and BP-SeeEMV.
BP-Source and BP-Host are payment transaction simulators supporting formats as: APACS30, AS2805, many ISO8583 dialects, IFSF, SPDH, TCMP.