Record and Replay Framework
RenderDoc is a stand-alone graphics debugging tool
A free C, C++ and Fortran IDE
an object-oriented language with late binding
A header-only C++ library for accessing files in ELF binary format
AVR simulator IDE
C/C++ function instrumentation (AOP, exception/stack tracing, GC)
A fully integrated development environment (IDE) for remote cross-pla
A native Windows port of the GNU Compiler Collection (GCC)
Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
iOS crash logs symbolicating for Windows
Memory usage logger and analyzer
A real Win32 extensible passive debugger