Showing 3 open source projects for "hardware"

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    240p-test-suite

    240p-test-suite

    A homebrew video suite for game consoles

    ...It has tests designed with the processing of 240p signals in mind, although when possible it includes other video modes and specific tests for them. These have been tested with video processors on real hardware and a variety of displays, including CRTs and Arcade monitors via RGB. As a secondary target, the suite aims to provide tools for calibrating colors, black and white levels for specific console outputs and setups. Current platforms are: Sega Genesis (Mega Drive), Sega CD (Mega CD), PC Engine/Turbografx-16, Super CD-ROM2/CD-ROM2, NES/Famicom, Super Nintendo/Super Famicom, Sega Dreamcast, Nintendo Wii and GameCube.
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    Downloads: 58 This Week
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  • 2
    Minimig is an open source FPGA Amiga chipset re-implementation created and designed by Dennis van Weeren - http://home.hetnet.nl/~weeren001/
    Downloads: 0 This Week
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  • 3

    microQuestMaker64

    microQuestMaker64 is a simple adventure creator for the Commodore 64

    microQuestMaker64 =================== microQuestMaker64 is a native Commodore 64 application that makes it easy to design small text adventure games in the tradition of "Zork" or the legendary "Cave" adventure. It will run in an emulator as well as on native C64 hardware. At the moment, it supports up to 100 rooms and 30 objects within a single game. Although the program is still incomplete and under development, you can already edit rooms, define objects, and test-run your game. Game data is stored in the Commodore "REL" file format, allowing random access of records. Coding is done utilizing the cc65 cross-compiler.
    Downloads: 0 This Week
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