Showing 3 open source projects for "terrain"

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  • 1

    Pathfinder MineSweeper

    Une implémentation de l'algo A*

    Ce programme est un pathfinder mettant en scène un robot démineur dont le comportement est simulé. Ici le programme extrait les données d'un terrain à partir d'une heightmap. Puis le robot simulé trace son chemin de bombe en bombe sur le terrain. Tout ceci vu par l'utilisateur via un affichage 3D. L'algorithme utilisé pour le pathfinding est l'algorithme A* (A STAR)
    Downloads: 0 This Week
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  • 2
    Panzer Combat II

    Panzer Combat II

    Computer-assisted miniature tank game.

    ...Distance to target is computed using computer vision. Action inside the tanks is performed on the computer screen while battlefield strategy is played on the miniature terrain. Both camps can use a different laptop or tablet, the game will interconnect. You can try it online : http://server.panzercombat.com/PCII_Web/move.htm Look at battle reports : http://www.flickr.com/photos/panzercombatii Or watch a demo : http://www.youtube.com/watch?v=WcjfV8Odtss 100% CLEAN : http://games.softpedia.com/progClean/Panzer-Combat-II-Clean-95530.html
    Downloads: 0 This Week
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  • 3
    SmartMap

    SmartMap

    SmartMap is an easy desktop random world creator.

    SmartMap (C# cross-platform) is a procedural style world-map creation utility or "Desktop World." A simple scene manager is included using plugin style building blocks and object pathfinding. Also included is a 2D world editor with graphical features. SmartMap is currently built in conjunction with the Axiom 3D rendering engine.
    Downloads: 0 This Week
    Last Update:
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