2 projects for "image trace" with 2 filters applied:

  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
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  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
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  • 1
    Deep Learning Models

    Deep Learning Models

    A collection of various deep learning architectures, models, and tips

    This repository collects clear, well-documented implementations of deep learning models and training utilities written by Sebastian Raschka. The code favors readability and pedagogy: components are organized so you can trace data flow through layers, losses, optimizers, and evaluation. Examples span fundamental architectures—MLPs, CNNs, RNN/Transformers—and practical tasks like image classification or text modeling. Reproducible training scripts and configuration files make it straightforward to rerun experiments or adapt them to your own datasets. The repo often pairs implementations with notes on design choices and trade-offs, turning it into both a toolbox and a learning resource. ...
    Downloads: 0 This Week
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  • 2

    Pathfinder MineSweeper

    Une implémentation de l'algo A*

    Ce programme est un pathfinder mettant en scène un robot démineur dont le comportement est simulé. Ici le programme extrait les données d'un terrain à partir d'une heightmap. Puis le robot simulé trace son chemin de bombe en bombe sur le terrain. Tout ceci vu par l'utilisateur via un affichage 3D. L'algorithme utilisé pour le pathfinding est l'algorithme A* (A STAR)
    Downloads: 0 This Week
    Last Update:
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