Showing 10 open source projects for "physics animation"

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  • 1
    Jahshaka Studio

    Jahshaka Studio

    virtual reality authoring toolkit created by artists, for artists

    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 13 This Week
    Last Update:
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  • 2
    Advance

    Advance

    Physics-based animations for iOS, tvOS, and macOS

    ...Animator allows for more flexibility in the types of animation that can be performed, but gives up some convenience in order to do so. Specifically, animators allow for any type of animation or simulation to be performed for a single value. Simulated animations use a simulation function to power a physics-based transition. Simulation functions are types conforming to the SimulationFunction protocol.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Pop

    Pop

    iOS and OS X animation library for physics-based interactions

    Pop is an extensible animation engine for iOS, tvOS, and OS X. In addition to basic static animations, it supports spring and decay dynamic animations, making it useful for building realistic, physics-based interactions. The API allows quick integration with existing Objective-C or Swift codebases and enables the animation of any property on any object. It's a mature and well-tested framework that drives all the animations and transitions in Paper.
    Downloads: 0 This Week
    Last Update:
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  • 4
    React-Motion

    React-Motion

    A spring that solves your counter animation problems

    Animate a counter from 0 to 10. Works with React-Native v0.18+. A spring that solves your animation problems. You can develop simple transitions, chat heads, draggable balls, todoMVC list transition, photo gallery, spring parameters chooser, water ripples, and draggable lists. For 95% of use-cases of animating components, we don't have to resort to using hard-coded easing curves and duration. Set up a stiffness and damping for your UI element, and let the magic of physics take care of the rest. ...
    Downloads: 0 This Week
    Last Update:
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  • 5
    Dynamics.js

    Dynamics.js

    Javascript library to create physics-based animation

    ...I suggest you use Dynamics's setTimeout and clearTimeout to handle these scenarios. Toggle a debug mode to slow down every animations and timeouts. This is useful for development mode to tweak your animation. This can be activated using Shift-Control-D in the browser.
    Downloads: 0 This Week
    Last Update:
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  • 6

    AnkerWorld

    3D Architecture modelling and physics simulation system

    AnkerWorld is a graphical application. It is used to create and visualize 3d architecture models based on the famous Anker (TM) architecture blocks invented in 1880. The static behaviour of the buildings can be simulated with bullet physics. The animations can be raytraced with povray. See an example: http://www.youtube.com/watch?v=PpXdiH_gvBg
    Downloads: 0 This Week
    Last Update:
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  • 7
    Character Animation System

    Character Animation System

    CAS is a character animation library. The library is designed to be in

    CAS is a character animation library. The library is designed to be independent from render or physics engines and easy to integrate in your own project(s).
    Downloads: 0 This Week
    Last Update:
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  • 8
    Bueraki is the driving game, that uses Blender Game Engine and Bullet Physics, simulating particular and accurate suspension work. Any vehicle can be opened and easily modified in Blender 3d. And it's movement can be recorded as animation.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Pivot: Revolution is a remake of the highly popular Pivot Stickfigure Animator, which was designed to allow easy animation using stick figures. Pivot: Revolution, however, will add many features on top of it, allowing for further ease of use.
    Downloads: 1 This Week
    Last Update:
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  • 10
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
    Last Update:
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