Search Results for "physics school animation"

Showing 84 open source projects for "physics school animation"

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    Red Hat Ansible Automation Platform on Microsoft Azure

    Red Hat Ansible Automation Platform on Azure allows you to quickly deploy, automate, and manage resources securely and at scale.

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  • 1
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ... optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. Projects are just folders with scripts and assets in them, organized however you want.
    Downloads: 3 This Week
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  • 2
    O3DE

    O3DE

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 3 This Week
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  • 3
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 0 This Week
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  • 4
    react-rewards

    react-rewards

    A package containing a few micro-interactions you can use

    A package containing a few micro-interactions you can use to reward your users for little things and make them smile! React-rewards lets you add micro-interactions to your app, and rewards users with the rain of confetti, emoji or balloons in seconds. Firing confetti all over the page may seem like a questionable idea, but keep in mind that rewarding users for their actions is not. If a huge cloud of smiling emoji doesn't fit your application well, try changing the physics config to make...
    Downloads: 0 This Week
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  • Recruit and Manage your Workforce Icon
    Recruit and Manage your Workforce

    Evolia makes it easier to hire, schedule and track time worked by frontline in medium and large-sized businesses.

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  • 5
    water_hammer_simulation

    water_hammer_simulation

    A Qt application for water hammer simulation.

    With differents numerical methods this application simulate the water hammer phenomenon.
    Downloads: 7 This Week
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  • 6
    Alferov's Peace

    Alferov's Peace

    Physical problems educational website

    Website with physics-related problems targeted for higher school and university students - as well as all physics enthusiasts
    Downloads: 0 This Week
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  • 7
    VatraLib

    VatraLib

    A simple cross-platform game engine for creating old-school 2D games

    VatraLib is a simple and light-weight cross-platform game engine which allows for creating old-school 2D games, such as Jump 'n' Runs, Real-time strategy games, and Shoot 'em ups. The key idea is to provide the developer with low-level functionality - animation control, collision detection and the like - so they can focus on making games instead of re-inventing the wheel. VatraLib has been rewritten from scratch, see current code under "Code". The first installment of VatraLib used...
    Downloads: 0 This Week
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  • 8

    AI for Games

    Game framework with AI

    Provides a framework / game engine for building 2D games and includes sophisticated AI routines to manage state-driven entities and autonomous agents. Although this library makes several very powerful AI techniques available and take care of all the calculations needed to update and render the game entities.
    Downloads: 0 This Week
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  • 9
    QxCalc

    QxCalc

    A scriptable calculator

    QxCalc For mathematical calculations in high-school, physics, chemistry, mathematics, economics, electrical, mechanical. Create equations, and also calculate with them, with ease. You use the calculator the same way as you use a pen and paper. It is quite simple, and can do a lot of work given syntax correctness. It comes with a "basic" gui, however the best way to use it is with the 'vim' editor, for which it has a syntax highlight file (calc.vim).
    Downloads: 0 This Week
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    The next chapter in business mental wellness

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  • 10
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2. Rewrote from the ground up. Vivid Engine is a 3D engine, and several tools to facilitate the creation of apps and games for Windows and soon XBox One+. You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add...
    Downloads: 0 This Week
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  • 11
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 0 This Week
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  • 12
    Advance

    Advance

    Physics-based animations for iOS, tvOS, and macOS

    An animation library for iOS, tvOS, and macOS that uses physics-based animations (including springs) to power interactions that move and respond realistically. There are several ways to integrate Advance into your project. Advance animations are applied on every frame (using CADisplayLink on iOS/tvOS, and CVDisplayLink on macOS), allowing for fine-grained control at any time. Animator allows for more flexibility in the types of animation that can be performed, but gives up some convenience...
    Downloads: 0 This Week
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  • 13
    Bridge Designer and Contest

    Bridge Designer and Contest

    A national virtual bridge engineering contest for kids of all ages.

    **Unfortunately, the Bridge Contest is no longer operational. We hope the code base will be of use to others with similar projects in mind.** A national virtual bridge engineering contest with prizes for middle and high school kids, grades 6 to 12, but anyone can enter for fun. Based on the award-wining Bridge Designer client software, now open source through this project. Web site infrastructure supports worldwide participation in qualifying and semifinal rounds with a tiny administrative...
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    Downloads: 3,240 This Week
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  • 14
    The Jahshaka Project
    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 66 This Week
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  • 15
    Jahshaka

    Jahshaka

    Cross platform Virtual Reality authoring and playback

    Jahshaka is bringing you the future of immersive digital content creation. It combines a virtual desktop with a powerful asset management system and a immersive 3d content creation engine with full VR support. Jahshaka is free software, developed as an open source project and is designed to run on Windows, OsX and Linux.
    Downloads: 26 This Week
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  • 16
    Pop

    Pop

    iOS and OS X animation library for physics-based interactions

    Pop is an extensible animation engine for iOS, tvOS, and OS X. In addition to basic static animations, it supports spring and decay dynamic animations, making it useful for building realistic, physics-based interactions. The API allows quick integration with existing Objective-C or Swift codebases and enables the animation of any property on any object. It's a mature and well-tested framework that drives all the animations and transitions in Paper. By adding the project to your project...
    Downloads: 0 This Week
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  • 17
    React-Motion

    React-Motion

    A spring that solves your counter animation problems

    Animate a counter from 0 to 10. Works with React-Native v0.18+. A spring that solves your animation problems. You can develop simple transitions, chat heads, draggable balls, todoMVC list transition, photo gallery, spring parameters chooser, water ripples, and draggable lists. For 95% of use-cases of animating components, we don't have to resort to using hard-coded easing curves and duration. Set up a stiffness and damping for your UI element, and let the magic of physics take care of the rest...
    Downloads: 0 This Week
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  • 18
    ZeGrapher

    ZeGrapher

    Fast and easy to use plotting software.

    ZeGrapher is a free and open source software for plotting mathematical objects (functions, sequences, parametric equations) and experimental data on the plane. This software is intended to be as easy to use as possible, suitable for high school students.
    Downloads: 2 This Week
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  • 19
    Dynamics.js

    Dynamics.js

    Javascript library to create physics-based animation

    Dynamics.js is a JavaScript library to create physics-based animations. You can animate CSS properties of any DOM element. You also can animate SVG properties. And any JavaScript object. Dynamics.js has its own setTimeout. The reason is that requestAnimationFrame and setTimeout have different behaviors. In most browsers, requestAnimationFrame will not run in a background tab while setTimeout will. This can cause a lot of problems while using setTimeout along your animations. I suggest you use...
    Downloads: 0 This Week
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  • 20

    dyn4fx

    A 2d physics game engine for JavaFX

    Dyn4FX is a 2d physics game engine for JavaFX. This project extends the Dyn4j physics engine and makes it into a full fledged 2d game engine. It has support for input , application states , audio , animations and other common game features. If you want to learn more about the underlying physics engine please visit. http://www.dyn4j.org/
    Downloads: 0 This Week
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  • 21
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 0 This Week
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  • 22

    toy-bricks

    A 3D Game Framework

    Bricks is a 3D game framework that is written in c++. It uses Ogre for graphics rendering and Havok for physics and animation. It is open source software available under GNU GPL v3.
    Downloads: 0 This Week
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  • 23
    Button Games

    Button Games

    Simple but addictive Button Games for the windows platform

    Update - 1.0.0.3 alpha now live!! Simple but addictive Button Games for the windows platform. Wanted to learn animation, physics and laws of simple games. Started on this project way back in 2014. It had a basic look and found it hard to produce games. Since then, I have learned a lot more and have built more confidence with my coding skills. I have many more plans for new games, ideas and the style of this app. If I get enough interest in this project, I will pursue this further...
    Downloads: 0 This Week
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  • 24

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    ...) type detection and classifying ALLOWING ONE .X MESH to be built with LIGHTS, AUTOMATIC CLOTHS, DOORS, DYNAMIC OBJECTS, TERRAIN MESHES AND DYNAMIC MESHES, CAMERAS, PORTALS, DUMMIES ETC... all by simple NAMING of objects then the LEVEL LOADER. (partial) Script editor (coming soon) for final setting of Door (to and from portals), Camera , Animation , Physics Fine tuning and Custom shaped/breakable objects, light color and intensity modification with flickering and breakable lights, Inventory,etc
    Downloads: 0 This Week
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  • 25

    AnkerWorld

    3D Architecture modelling and physics simulation system

    AnkerWorld is a graphical application. It is used to create and visualize 3d architecture models based on the famous Anker (TM) architecture blocks invented in 1880. The static behaviour of the buildings can be simulated with bullet physics. The animations can be raytraced with povray. See an example: http://www.youtube.com/watch?v=PpXdiH_gvBg
    Downloads: 0 This Week
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