Showing 19 open source projects for "research"

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  • 1
    WumpusWorld-CSharp

    WumpusWorld-CSharp

    A Wumpus World in c# and prolog with a GUI

    Wumpus World Game is based on knowledgebase agents and is described in the book , Artificial Intelligence : A Modern Approach (Russel - Norvig). This is an implementation of Wumpus World (a Knowledgebase agent game) using csharp alongside prolog with a GUI. C# has the main environment of the game and the GUI The GUI was created using WPF , Windows Presentation Foundation Prolog is used as the knowledgebase of the agent of Wumpus World In order for C# to communicate with Prolog a...
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  • 2
    Thalamus is a framework for creating modular interactive characters. Its goal is to make it possible to create interactive characters out of a set of different independent modules, each of which has a designated role in the behavior of the character. Unlike most the other interactive character frameworks, there is no specific module to act as the Mind, neither as the Body. It supports and is largely based on the architecture of SAIBA/BML. Acknowledgements: GAIPS/INESC-ID: (Intelligent...
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  • 3
    aCompute

    aCompute

    Aims to enable researcher to tap in to mobile computing capability

    ...new resources can be added and removed from the system on fly; in layman terms the project will create an agent program that enable sharing & execution of program among all the available resources whether it be desktop, laptop, pda . thereby one can accelerate research to the very extent of resource availability with out bothering about anything... C++11v Upcoming.
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  • 4
    dotRL

    dotRL

    A platform for rapid Reinforcement Learning methods development

    Application allowing convenient experimentation in Reinforcement Learning - a Machine Learning domain. Project goals are: - keep adding new environments and agents as simple as possible - provide a rich set of state-of-art algorithms and problems - integrate with other existing Reinforcement Learning platforms If you found this application useful please cite this work: http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6643987
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  • 5
    CHP: C# HTN-Planner

    CHP: C# HTN-Planner

    A simple HTN-planner written in C#

    C# HTN-Planner (CHP), a simple HTN-Planner written in C#. A domain-independent automated planning system based on ordered task decomposition, similar to SHOP2. It includes a Microsoft Visual Studio project (CHP) and a Unity3D project (CUHP), both with some examples. It is inspired by Dana Nau's Pyhop implementation and the book Automated Planning: Theory and Practice by Malik Ghallab et al.
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  • 6
    Library for creation of artificial neural networks in C#. Library supports Hopfield nets, Kohonen nets, feedforward networks, several learning techniques (differential evolution, back propagation, quick propagation, resilient propagation etc.)
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  • 7
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  • 8
    Virtual Actor Demo Implementation
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  • 9
    Framework for strategic decisions in military environment. A project at the Technical University of Budapest, Faculty of Electrical Engineering
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  • 10
    Trinity is mobile agent framework for creation of wide range of mobile agent types. Main goal of project is to provide a tool for rapid development of non-complex agents. Trinity is implemented in .NET v3.5 with usage of Windows Workflow Foundation and W
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  • 11
    Project Solo is an intelligent agent that operates other programs by spoofing mouse clicks and reading screenshots. The current focus is for it to be able to play the computer game Diablo by itself, and for it to be able to interact online with humans.
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  • 12
    This project is intended to be used as partial fulfillment of my Graduate program requirement. It concerns the use of artificial intelligence in a strategic environment.
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  • 13
    StudyRobot used C#, based on Wondows. It's an AI program which can automatic study from the internet focused on a subject. It can talk with you and learned something from you. When it learned enough, it can answer questions about the subject.
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  • 14
    GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
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  • 15
    Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
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  • 16
    OpenIA is a proyect whit the thinking machine research objetive. The prexistings human brain knoledges are a base to it. OpenIA es un proyecto que busca conseguir una máquina pensante basandose en los conocimientos preexistentes sobre la mente humana
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  • 17
    Generic Optimization Library
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  • 18
    Wintermute Gambling Engine is a neuronal neutwork for playing Oddset (German Soccer Bets). Written in Java and parts in C#.
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  • 19
    EveAI processes the data assuming that it has already been read by a sensor. Theoretically this should give it reflex behavior. Now the end product should be a self conscious machine future plans are to include the field of robotics.
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