Showing 27 open source projects for "c# source code example"

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  • 1
    Code World Model (CWM)

    Code World Model (CWM)

    Research code artifacts for Code World Model (CWM)

    CWM (Code World Model) is a 32-billion-parameter open-weights language model. It is developed by Meta for enhancing code generation and reasoning about programs. It is explicitly trained on execution traces, action-observation trajectories, and agentic interactions in controlled environments. It has been developed to better capture how code, actions, and state interact over time. The repository provides inference code, reproducibility scripts, prompt guides, and more. It has model cards,...
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  • 2
    Qwen-Agent

    Qwen-Agent

    Agent framework and applications built upon Qwen>=3.0

    Qwen-Agent is a framework for building applications / agents using Qwen models (version 3.0+). It provides components for instruction following, tool usage (function calling), planning, memory, RAG (retrieval augmented generation), code interpreter, etc. It ships with example applications (Browser Assistant, Code Interpreter, Custom Assistant), supports GUI front-ends, backends, server setups. Agent workflow can maintain context / memory to perform multi-turn or more complex logic over time....
    Downloads: 2 This Week
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  • 3
    Agent Development Kit (ADK)

    Agent Development Kit (ADK)

    Open-source, code-first Python toolkit for building, evaluating, etc.

    ADK (Android Device Key) Python is a reference implementation by Google for working with Android attestation keys in Python. It facilitates the integration of Android attestation features into backends or systems that require verification of device identity and integrity. This is especially important in high-security applications where verifying that a device is genuine and uncompromised is critical. ADK Python helps developers verify hardware-backed keys, work with JSON Web Tokens (JWT),...
    Downloads: 4 This Week
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  • 4
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
    Downloads: 0 This Week
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    BoldTrail Real Estate CRM

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  • 5
    TEN

    TEN

    Open-source framework for conversational voice AI agents

    ...With support for languages like Python, C++, and Go, it offers flexible deployment on both edge and cloud environments. Using components like graph-based workflow design, drag-and-drop UI (via TMAN Designer), and reusable extensions such as real-time avatars, RAG (Retrieval-Augmented Generation), and image generation, TEN enables highly customizable, scalable agent development with minimal code.
    Downloads: 3 This Week
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  • 6
    BotSharp

    BotSharp

    AI Multi-Agent Framework in .NET

    ...It's written in C# running on .Net Core that is full cross-platform framework. C# is a enterprise-grade programming language which is widely used to code business logic in information management-related system.
    Downloads: 0 This Week
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  • 7
    Dead Deer 3.14.56.2025

    Dead Deer 3.14.56.2025

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and...
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    Downloads: 17 This Week
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  • 8
    Multi-Agent Particle Envs

    Multi-Agent Particle Envs

    Code for a multi-agent particle environment used in a paper

    Multiagent Particle Environments is a lightweight framework for simulating multi-agent reinforcement learning tasks in a continuous observation space with discrete action settings. It was originally developed by OpenAI and used in the influential paper Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments. The environment provides simple particle-based worlds with simulated physics, where agents can move, communicate, and interact with each other. Scenarios are designed to...
    Downloads: 3 This Week
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  • 9
    face3D_chung
    face3D chung is a small mesh editor with which you can create 3D obj model character avatar head objects with texture from a single photo of any man or woman for your games. Works by 3D & texture morphing .Uses freebasic apps gui_chung , loadobj3ds_chung and ancient openGL . Can run on a small netbook. .Added speaking avatars with moving lips using TTS_chung_dll and aiml_chung_dll aiml chatbot .Added online speaking avatar using HTML5 , javascript , jsc3d and custom elizabot like chatbot...
    Downloads: 0 This Week
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  • 10
    PLaTHEA

    PLaTHEA

    People Localization and Tracking for HomE Automation

    PLaTHEA is a stereo vision based indoor localization and tracking system. The system acquires a stereo video stream from different kind of input devices included not-synchronized network cameras. An usage tutorial for an older is provided at http://www.dis.uniroma1.it/~leotta/demos/plathea/plathea.html. If you want to use this code please cite the research paper at https://onlinelibrary.wiley.com/doi/abs/10.1002/spe.2262.
    Downloads: 0 This Week
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  • 11
    C++ Fuzzy Logic Programming Library - For problem solving in the fuzzy logic domain. It has an object oriented API well suited to C++ syntax for direct inclusion in source code. Portable to platforms that support the C++ STL.
    Downloads: 1 This Week
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  • 12

    april

    Simulating worlds in a computer

    The April project defines a set of C++ objects (World, Actor, Sensor, Reflex, Brain, Actuator, Event) that help simulate various environments. The world has an amount of energy that the user may use to create Actors and components while Actors may also create other Actors from their own energy. The code is structured in several layers: - april-core simply defines the library and the objects - april-gui builds on the concepts in april-core, giving a visual interpretation to the...
    Downloads: 0 This Week
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  • 13
    HoldemAI

    HoldemAI

    Texas Holdem Poker AI

    Full ring Texas Hold'em poker game built around an intelligent AI system. The AI uses players' betting actions to calculate a probability distribution of their hole cards and uses it to evaluate hand strength and the best possible action. Small random changes are made to mimic human behavior and make the AI less predictable. Future versions will include adaptive opponent modeling using neural networks to improve the AI's strength. The AI code can be easily adapted for input from screen scrapers.
    Downloads: 0 This Week
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  • 14
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 0 This Week
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  • 15
    The Swarm Framework was created by the Santa Fe Institute for multi-agent based simulations. The original source code was written in Objective C. This project aims to create a replacement for Swarm bindings for Java which needs native code to work.
    Downloads: 0 This Week
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  • 16
    Java JNI API for morphological analysis of Russian. Note: C++ JNI code and the core code is at the project http://sourceforge.net/projects/seman/ .
    Downloads: 0 This Week
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  • 17
    This is my planning documentation and code for my thesis. The topic is learning from observation using the quake 2 and unreal tournament enviornments.
    Downloads: 0 This Week
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  • 18
    Brainstormers Public Source Code Release
    The source code of the Brainstormers' RoboCup champion team 2005 has been made publicly available at the end of 2005. That source code release contains also a lot of our results in applying Reinforcement Learning in the simulated soccer domain.
    Downloads: 0 This Week
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  • 19
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  • 20
    Graph Process Platform implements and automates any graph-based process for example a manufacturing process, trading system or business process workflow.
    Downloads: 0 This Week
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  • 21
    A common task in indoor robotics is line-following. This code detects and tracks arbitrarily shaped curves in digital images at a rate of 15 Hz on images of size 600x320, which makes it usable for real-time tasks. It is written in C++ and tested on linux
    Downloads: 0 This Week
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  • 22
    Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
    Downloads: 0 This Week
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  • 23
    Zigorat is a base code for creating multi-agent intelligent systems fitting in robocup soccer simulator 3d, done and created by Zigorat AI Research Team.
    Downloads: 0 This Week
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  • 24
    It's Windows version of WordNet 3.0 (not provided on author's site) with c code source for compiling with visual studio
    Downloads: 2 This Week
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  • 25
    A software implementation of the famous "robot soccer" projects. This software allows programmers to code robot AIs directly in C++ and see their team compete against others on a simulated field.
    Downloads: 0 This Week
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