Showing 67 open source projects for "game flash"

View related business solutions
  • Gemini 3 and 200+ AI Models on One Platform Icon
    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

    Build generative AI apps with Vertex AI. Switch between models without switching platforms.
    Start Free
  • AI-generated apps that pass security review Icon
    AI-generated apps that pass security review

    Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.

    Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
    Try Retool free
  • 1
    bfxr

    bfxr

    Flash + AIR sound effects generator. Based on Sfxr.

    The bfxr project by increpare is a sound-effects generator tool originally built using Flash + AIR, based on the earlier Sfxr project. Its purpose is to enable users, especially game developers and sound designers, to quickly generate retro, 8-bit/“chiptune” style sound effects (“bleeps”, “booms”, “zaps”, etc.) without deep knowledge of audio signal processing. It offers an interactive GUI through which you can tweak many parameters (oscillators, envelopes, filters, etc.) to sculpt custom sound effects; you can preview in real time, export, and iterate. ...
    Downloads: 7 This Week
    Last Update:
    See Project
  • 2
    VVVVVV

    VVVVVV

    The source code to VVVVVV

    From the creator of Super Hexagon, VVVVVV, the hit 2010 indie platformer, now available on android and iOS! Winner of Indiecade's 2010 award for Most Fun/Compelling Game. There are two versions of the VVVVVV source code available, the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android). If you’re looking for the game’s text, that’s mainly (but not entirely) in the Scripts.cpp and TerminalScripts.cpp classes. ...
    Downloads: 10 This Week
    Last Update:
    See Project
  • 3
    Anodyne 1 Repo

    Anodyne 1 Repo

    Action-adventure game originally released in 2013

    Anodyne is a surreal action-adventure game originally released in 2013 by Analgesic Productions. The 1-Repo is the open source release of the game’s source code, assets, level editor etc, so users can build, modify, or examine the game. The game features exploration, puzzles, a broom as a tool/weapon, top-down rooms, dreamlike narrative and atmosphere, and pixel-art graphics. This is all of the original music source files which you can open in REAPER and play back using the free sfz plugin...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    mapgen2

    mapgen2

    Map generator for games

    mapgen2 is a procedural map / island generator intended for games. It focuses on generating continent/island style maps (coastlines, mountains, rivers, etc.) with a vector / polygonal structure rather than a full high-resolution tile grid. Originally written in ActionScript, this tool emphasizes generating aesthetically pleasing island maps with realistic natural features while keeping computational complexity manageable. It supports exporting to SWF (Flash) via appropriate tooling. The most...
    Downloads: 4 This Week
    Last Update:
    See Project
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • 5
    jsc
    JSC allows developers to think in C# while targeting JavaScript, Java, Actionscript and PHP. If you want to create a Flash or WebGL powered game in C# JSC is what you need. If you want to create a single page web application JSC is what you need! JSC also integrates with NuGet which allows to create packages. Contact us at: info@jsc-solutions.net
    Downloads: 4 This Week
    Last Update:
    See Project
  • 6
    boscaceoil

    boscaceoil

    A simple music making program

    Boscaceoil is a cross-platform, standalone music tracker designed by indie game developer Terry Cavanagh. Built with Flash, it lets users compose music in a grid-based tracker interface with built-in instruments that mimic the sound of old-school game consoles. It’s great for creating retro game music or experimenting with synthesized tones in a nostalgic interface that feels like a modern homage to classic trackers.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 7
    Red Rogue

    Red Rogue

    Flex roguelike

    Red Rogue is a side-scrolling roguelike game developed around Flash / ActionScript by st33d. It mixes platforming and roguelike mechanics: players explore, collect loot, fight, jump, etc., in a 2D side-scroll environment, with permadeath or roguelike style progression. The game has been discontinued at some point, with known technical limitations (such as running out of save space in Flash builds) and is now open source.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    FLAQUIZTV - Family Quiz Game

    FLAQUIZTV - Family Quiz Game

    Flash Quiz TV (A quiz game for all family)

    ...- Develop info: - The game is developed in FLASH (AS2) and its very customizable. - Since its developed in FLASH, you may play it in your PC or embed it in your webpage. - TO-DO tasks: 1) Add support for ALL idioms (if possible). 2) Convert to AS3 (ActionScript 3).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Super Smash FLash 2

    Super Smash FLash 2

    Super Smash Flash 2 is the most must-play battle game with 28 classic

    SSF2 Fan Club: https://www.facebook.com/SuperSmashFlash2FC/ Play SSF2 Online: https://www.freegames66.com/fighting/super-smash-flash-2/ Nice news for those who love Super Smash Flash game, the upgraded version is better and better with an extra 3 playable characters to swell the ranks too (Marth, Zero Suit Samus and Chibi-Robo). Super Smash Flash 2's gameplay is very similar to the official Super Smash Bros. However, the most interesting feature of SSF2 is that character's health is measured by a damage percentage counter. ...
    Downloads: 30 This Week
    Last Update:
    See Project
  • Full-stack observability with actually useful AI | Grafana Cloud Icon
    Full-stack observability with actually useful AI | Grafana Cloud

    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

    Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
    Create free account
  • 10
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    flump

    flump

    Exports Flash .FLAs to GPU-friendly formats

    Flump is a toolchain for converting Flash timeline animations into lightweight runtime formats suitable for games. It allows artists to design animations in Adobe Flash (now Animate) and export them for playback in game engines using ActionScript, Java, or other runtimes. This helps maintain smooth vector animations with minimal performance cost, particularly for mobile and web games.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 13
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    DragonBonesAS

    DragonBonesAS

    DragonBones ActionScript Runtime

    DragonBonesAS is a skeletal animation framework for ActionScript 3 and Flash, designed to simplify the implementation of complex 2D animations. It separates the animation data from display logic, allowing developers to reuse assets, blend animations, and reduce draw calls. DragonBones supports the creation of character rigs, timelines, and inverse kinematics, making it popular in Flash-based game development.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 15
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions. Colored static and dynamic lights....
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    SoundAS

    SoundAS

    A modern lightweight sound manager for AS3

    SoundAS is a modern and lightweight sound management library for ActionScript 3, built for both Flash and Adobe AIR applications. Its primary purpose is to simplify audio playback, making it easier to transition between sounds, manage sound effects separately from looping music, and handle complex sound interactions. The library provides a clean API that supports chaining, allowing concise and expressive sound control in just a few lines of code.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 17
    DesignPanel

    DesignPanel

    DragonBones DesignPanel

    DragonBones DesignPanel is the visual editor component of the DragonBones skeletal animation system. Developed as a Flash application, it enables artists to rig 2D characters, set up bones, mesh deform, and build complex animations. It exports animation data in JSON format for use with various runtimes. DesignPanel played a major role in democratizing bone-based 2D animation in Flash game development.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    QuadBlocks

    QuadBlocks

    A four-player platforming Flash game.

    My first flash game. It is a four-player platforming game. I started the project in May 2013, and finished it in June of the same year. There are 8 levels, and 6 different characters.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    shooting-range

    shooting-range

    Simple shooting game writed in Adobe Flash CS5 and ActionScript 3

    Simple shooting game writed in Adobe Flash CS5 and ActionScript 3 To play go to shooting-range Web Site Using mouse move aiming marker select flying items and click mouse. To install on own site or edit, download and unpack zip file archive.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    Second Life as a Ghost

    Second Life as a Ghost

    Play as ghost in this Flash simulation game.

    Ever wondered what it's like to be a ghost? Now you can find out! In Second Life as a Ghost, you can haunt, scare, possess, revive, and tickle people and live a new life as a spirit from the other side.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    FlashPunk

    FlashPunk

    A free ActionScript 3 library designed for developing 2D Flash games

    FlashPunk is an open-source 2D game engine for Flash, designed for rapid game prototyping and development in ActionScript 3. It offers a simple entity-component system, support for tilemaps, collision detection, and animation, making it ideal for creating pixel-art and arcade-style games. FlashPunk was a favorite among indie developers in the early 2010s due to its simplicity and performance.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Kids Games: We Sow Light

    Kids Games: We Sow Light

    Kids Games in Flash

    ...Free kids games in a coding language you can freely acquire and create with. The version at http://www.wesowlight.com/ partially works. Tested to run on android 4.0.3 and 4.1 (after googling and installing flash player) You have to twist, poke, and guess your way into full screen mode, but it does seem to work. If it appears to consume your entire screen, touch the bottom black bar to un-hide the nav buttons. Currently working on the first game theme: Splat. Splat: Tap the main splat button or a sub-game. Match colors, shapes, both, or just go free for all.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    Flave
    Flave is a Flash-based, OOP verlet physics engine developed in AS3 and Flash CS3.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • 3
  • Next
MongoDB Logo MongoDB