Showing 7 open source projects for "express engine tools"

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  • 1
    Citrus-Engine

    Citrus-Engine

    Modern AS3 Game Engine

    Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
    Downloads: 0 This Week
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  • 2
    scratch-flash

    scratch-flash

    Legacy Flash-based version of the Scratch programming editor

    Scratch Flash is the legacy version of the Scratch visual programming environment used to teach coding through creative projects and animations. Developed using Adobe Flash, it was the original engine powering Scratch 2.0. Although deprecated and replaced by Scratch 3.0, this version remains available for archival and historical purposes or for environments still supporting Flash.
    Downloads: 29 This Week
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  • 3
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    Flixel Power Tools is a plug-in suite for the Flixel engine (version 2.5+) that adds many auxiliary utilities, effects, and helper components to aid in developing 2D games with AS3. It includes visual effects, control utilities, math/utility extensions, UI enhancements, and more. It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine.
    Downloads: 0 This Week
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  • 4
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 5
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    Flint is an ActionScript 3 particle engine designed for creating rich particle effects in Flash and Flex applications, providing tools for animations like fire, smoke, and explosions. This first tutorial will introduce the basics of Flint through a project to create a snow effect. Our effect will be snow flakes drifting down the screen. Each snow flake will be a particle in our particle system.
    Downloads: 0 This Week
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  • 6
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
    Downloads: 0 This Week
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  • 7
    A collection of tools and engine pipeline support for game projects: Goal is to make the construction of specialized game engines a fast and flexible process. Current target language/platform is Flash/haXe.
    Downloads: 0 This Week
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