A collection of tools and engine pipeline support for game projects: Goal is to make the construction of specialized game engines a fast and flexible process. Current target language/platform is Flash/haXe.

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Categories

Games

License

zlib/libpng License

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Host LLMs in Production With On-Demand GPUs Icon
Host LLMs in Production With On-Demand GPUs

NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
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Additional Project Details

Intended Audience

Developers

Programming Language

ActionScript

Related Categories

ActionScript Games

Registered

2008-08-03