Showing 63 open source projects for "xna engine"

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  • 1
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two...
    Downloads: 0 This Week
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  • 2
    XNA 3D Engine

    XNA 3D Engine

    An expanded XNA game creation framework

    My free time project with the goal of making it very easy to rapidly code up games using C# and managed DX code. Currently provides and excellent compilation of various code how-to's, assembled from various tutorials and written myself. So far, aimed at directly coding up games, but eventually long-term goal is creation of a full graphics game development toolset. Current status: Abstracting needed classes. So far done: Post processing and misc rendering Vertex extraction from...
    Downloads: 0 This Week
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  • 3
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna 3.1...
    Downloads: 0 This Week
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  • 4

    XNA Lua

    A pure C# implementation of LUA for the .NET Compact Framework

    XNA Lua is a fork of UniLua. UniLua was created to function with the Unity game engine. The goal of this project is to create an Xbox and Windows Phone friendly version of LUA, while having characteristics of LuaInterface.
    Downloads: 0 This Week
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  • 5

    MuX Game Engine

    2D XNA Game Engine

    2D Game Engine to create musical games with XNA C#
    Downloads: 0 This Week
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  • 6
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 1 This Week
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  • 7
    OpenShred

    OpenShred

    An open source skateboard games engine written in C# and .NET.

    A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
    Downloads: 0 This Week
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  • 8
    LumenLiquid

    LumenLiquid

    RPG Games without coding!

    LumenLiquid is a game engine which offers high flexibility. Every user can create his own game without having to worry about code. Trough the high customisation there are almost endless possibilities to create games and stories. To show up the endless possibilities, LumenLiquid is deployed with an example game, Fabled Lands. The story is taken from the homonymous books written by Dave Morris and Jamie Thomson.
    Downloads: 0 This Week
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  • 9

    ParticlePong

    Pong with Particle Effects!! Source included.

    ParticlePong by MasterBaldwin Easy game made in c# with xna, very simple and quick design. Incorporated some particle effects with it. Nothing to fancy. There is NO menu and no end of game. It IS two player but you can play by yourself if so desired. CONTROLS: 1st Player: PADDLE UP: W PADDLE DOWN: D 2nd Player: PADDLE UP: I PADDLE DOWN: K Toggle FPS and Physicle ram display: F5 Source included if you wish to view it. :)
    Downloads: 0 This Week
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  • 10

    Triscipline

    Tetris by Physics

    Powered by the Farseer engine and XNA 4, I'm building a Tetris game that uses physics instead of the standard drop down method.
    Downloads: 0 This Week
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  • 11
    APE - A Physics Engine Provides collision detection and handling for 3D games. Written natively in C#, suitable for Xbox games and XNA. http://apephysics.blogspot.com/
    Downloads: 0 This Week
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  • 12
    Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
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    Downloads: 45 This Week
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  • 13

    ByChance Framework

    A generic framework for the generation of game levels.

    This project has moved to GitHub: https://github.com/npruehs/ByChance
    Downloads: 0 This Week
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  • 14
    fighton2
    XNA 2D fighting engine.
    Downloads: 0 This Week
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  • 15
    An open source RPG engine/game written in XNA and C#
    Downloads: 0 This Week
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  • 16
    Game Engine, based on XNA C#, but with one valuable difference between others. It has LUA.
    Downloads: 0 This Week
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  • 17
    CeoEngine is a 3D Game Engine bassed on a full components system developed in XNA. On a future i'm willing to implemet a networking architecture to make this engine MMO-Directed.
    Downloads: 0 This Week
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  • 18
    Endorphine 2D game engine based on XNA.
    Downloads: 0 This Week
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  • 19
    Xna Complete 3D Engine Using Deferred Shading
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  • 20
    Ironhouse (sandbox) is XNA 3D Engine for multipurpose activity with network support and physics. Build for test various objects
    Downloads: 0 This Week
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  • 21
    This project aims to create a simple open source game engine that can be used to create 2d games. The name itself represents the supporting company GamersGather.com and the S stands for simple. .net 4, C#, XNA Based Technology.
    Downloads: 0 This Week
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  • 22
    XNA Engine. Ongoing project which will hopefully support multiple scripting languages.
    Downloads: 0 This Week
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  • 23
    Stardust
    Stardust is a game about jumping around and shooting bad guys to get to the end. It is the result of a Year 11 Programming assignment. The engine (called "Jorg") was written in C# using XNA, and has also been ported to C++ using ClanLib.
    Downloads: 0 This Week
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  • 24
    Ox is a 3D XNA game engine. Note that this web page is only for hosting Ox's source. Find Ox's main website here - http://oxgameengine.codeplex.com/
    Downloads: 0 This Week
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  • 25
    Xna sandbox to test various rendering techniques and optimization algorithms
    Downloads: 0 This Week
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