My free time project with the goal of making it very easy to rapidly code up games using C# and managed DX code.

Currently provides and excellent compilation of various code how-to's, assembled from various tutorials and written myself.

So far, aimed at directly coding up games, but eventually long-term goal is creation of a full graphics game development toolset.

Current status: Abstracting needed classes. So far done:

Post processing and misc rendering
Vertex extraction from FBX
Automatic bounding box construction
Vizualization and debugging: Developer console and lines illustrating vectors and boxes

FPS control scheme
Rudimentary terrain collision
Terrain from heightmap generation

Shaders:
Post process
Terrain blend-mapping with depth fog and directional light
Water and reflection shaders

And still, much to do.

Features

  • Great for learning concepts
  • Completely open-source
  • Written in a new-user-friendly way
  • All-in-one source code example for "How to"

Project Samples

Project Activity

See All Activity >

Categories

Games

Follow XNA 3D Engine

XNA 3D Engine Web Site

Other Useful Business Software
Forever Free Full-Stack Observability | Grafana Cloud Icon
Forever Free Full-Stack Observability | Grafana Cloud

Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
Create free account
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of XNA 3D Engine!

Additional Project Details

Operating Systems

Windows

Programming Language

C#

Related Categories

C# Games

Registered

2013-08-18