Showing 10 open source projects for "sound spatialization"

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  • 1
    Cider App

    Cider App

    A new cross-platform Apple Music experience based on Electron and Vue

    An open-source, community-oriented Apple Music client for Windows, Linux, macOS, and more. Whether it be Discord, LastFM, or even equalizers we've got you covered. Discord & Last.fm Integration. Quickly share and show others what you're listening to; right out of the box. Audio Enhancements. Audio Spatialization, Adrenaline Processor™, and Equalizers are all available and actively engineered by our Audio Engineer, Maikiwi. Remote Controllable. We know how irritating it is to Alt+Tab...
    Downloads: 107 This Week
    Last Update:
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  • 2
    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    miniaudio is written in C with no dependencies except the standard library and should compile cleanly on all major compilers without the need to install any additional development packages. All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data. The modular design of miniaudio allows you to use the low-level API without compromising your ability to...
    Downloads: 0 This Week
    Last Update:
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  • 3
    WFSCollider

    WFSCollider

    Wave Field Synthesis spatialization based on SuperCollider

    ** WFSCollider is now distributed as a Quark for SuperCollider, the binaries featured here are not supported anymore and will not work on modern macOS machines ** https://supercollider.github.io/ https://www.gameoflife.nl/software/
    Downloads: 1 This Week
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  • 4
    SpatGRIS
    The SpatGRIS is a plugin (Mac AU/VST and VST Windows format) designed to compose multichannel space. It allows the user to spatialize the sound in 2D (up to 16 speakers) or in 3D (up to 128 speakers) under a dome of speakers (with the ServerGRIS, available here on SourceForge). SpatGRIS is a fusion of two former plugins by the GRIS: OctoGRIS and ZirkOSC with a lot of new features. SpatGRIS has been developed by the Groupe de Recherche en Immersion Spatiale (GRIS) directed by Robert...
    Downloads: 2 This Week
    Last Update:
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  • 5
    OMPrisma

    OMPrisma

    OMPrisma is a library for spatial sound synthesis in OpenMusic

    OMPrisma is a library for spatial sound synthesis, embedded in the computer-aided composition environment OpenMusic. As a superset of sound synthesis classes in OMChroma it constitutes a framework to combine sound synthesizers with spatialization engines in an arbitrary fashion, considering spatial attributes at the synthesis level. OMPrisma provides high-level control structures to perform spatial sound synthesis processes at arbitrary scales and complexities. ...
    Downloads: 2 This Week
    Last Update:
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  • 6

    ServerGRIS

    Spatilization tool in in 2D and 3D

    The ServerGRIS is an external multichannel sound spatializer for different configurations of speakers in 2D (plane mode: X and Y axis) or 3D (vertical mode: X, Y and Z axis). It is based on the JackRouter HAL plugin which is installed at the same time as the Server. The Server may include up to 128 inputs and outputs. The movements are sent from the SpatGRIS in OSC mode to the Server.
    Downloads: 1 This Week
    Last Update:
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  • 7
    OctoGRIS3

    OctoGRIS3

    OctoGRIS3 is a multichannel sound spatialization plugin

    OctoGRIS3 is a multichannel sound spatialization plug-in (up to 8 sources / 16 speakers) available in Audio Unit and VST formats for Mac and PC. The free and open-source plug-in allows movement of multichannel sound sources on a variable set of speakers. Modes of grouped movement and a trajectory system are provided for spatialization of stereo and multichannel sources.
    Downloads: 2 This Week
    Last Update:
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  • 8
    ZirkOSC3

    ZirkOSC3

    The ZirkOSC3 is a plug-in that controls the Zirkonium

    The ZirkOSC3 is a plug-in that allows the user to control the spatialisation through the Zirkonium MKII from any Mac AU or VST compatible audio sequencer. It has been developed at the Faculté de musique of the Université de Montréal by the Groupe de recherche en immersion spatiale (GRIS). To install it, just drag-and-drop it into the component or VST folder of your Mac. The development of ZirkOSC33 has ended on December 2015. It has been replaced by SpatGRIS which is a fusion of OctoGRIS...
    Downloads: 0 This Week
    Last Update:
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  • 9
    Obabs is Puredata Abstractions dedicated to sound spatialization
    Downloads: 0 This Week
    Last Update:
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  • 10
    Implement a HRTF for binaural spatialization of mono sound sources with respect to head movements and provide a GUI for dynamic drag and drop of sound sources in 2D. Additionally, integrate with a magnetometer to accept real time head position.
    Downloads: 0 This Week
    Last Update:
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