Showing 10 open source projects for "fbx 3d"

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  • 1
    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    Dust3D is brand new 3D modeling software. It lets you create watertight 3D models in seconds. Use it to speed up character modeling for games, 3D printing, and so on. Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one. 3D Modeling in a blink, try it now! Dust3D is a cross-platform open-source modeling software. It helps you create a 3D watertight model in seconds. Use it to speed up your character modeling in game making, 3D printing, and so on. Yes...
    Downloads: 10 This Week
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  • 2
    Sceneform Maintained SDK for Android

    Sceneform Maintained SDK for Android

    Sceneform Maintained is an ARCore Android SDK with Google Filament

    Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the Archived Sceneform. Android Augmented Reality library: AR Model Viewer, Augmented Images, Augmented Faces, Video, Depth, Cloud Anchors, Instant Placement, Light Estimation and much more in Kotlin and Java.
    Downloads: 1 This Week
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  • 3
    BlenderProc

    BlenderProc

    Blender pipeline for photorealistic training image generation

    A procedural Blender pipeline for photorealistic training image generation. BlenderProc has to be run inside the blender python environment, as only there we can access the blender API. Therefore, instead of running your script with the usual python interpreter, the command line interface of BlenderProc has to be used. In general, one run of your script first loads or constructs a 3D scene, then sets some camera poses inside this scene and renders different types of images (RGB, distance...
    Downloads: 1 This Week
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  • 4
    Dead Deer 3.14.32.2025

    Dead Deer 3.14.32.2025

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors...
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    Downloads: 7 This Week
    Last Update:
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  • 5
    VRtist

    VRtist

    Virtual Reality tool for storytelling

    ... to create animations. Use gradient sky or fine-tune the lighting using lights (directional, point and cone). Nonlinear editing using multi-camera footages. For now, VRtist has only been tested with the Oculus Rift S and Oculus Quest devices. Just unzip the release file. Then launch the VRtist.exe and put your headset. VRtist is distributed with a predefined set of 3D objects. It also supports FBX files import from a specified directory.
    Downloads: 0 This Week
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  • 6
    XNA 3D Engine

    XNA 3D Engine

    An expanded XNA game creation framework

    My free time project with the goal of making it very easy to rapidly code up games using C# and managed DX code. Currently provides and excellent compilation of various code how-to's, assembled from various tutorials and written myself. So far, aimed at directly coding up games, but eventually long-term goal is creation of a full graphics game development toolset. Current status: Abstracting needed classes. So far done: Post processing and misc rendering Vertex extraction from FBX...
    Downloads: 0 This Week
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  • 7

    Procedural World

    Procedural World aims to generate 3d words based on algorithms

    Procedural World generates 3d worlds using algorithms and no prefabricated content like textures or 3d models. Plattform: C++, FBX SDK
    Downloads: 0 This Week
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  • 8
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 9
    BetaSDK
    The BetaSDK project has been started to bridge the gap between SDK and game development suite using the XNA 4.0 Game Studio SDK.
    Downloads: 0 This Week
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  • 10
    A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.
    Downloads: 0 This Week
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