Showing 62 open source projects for "bounce games in lisp"

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  • 1
    Abuse

    Abuse

    Fork of AbuseSDL to carry on development

    Abuse is a game by Crack Dot Com from 1995 released as public domain (shareware data and game engine). This is a fork of the popular AbuseSDL port intended to carry on development in an extremely conservative manner and to be vanilla compatible, including savegames.
    Downloads: 0 This Week
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  • 2
    Trek7 the original multiplayer network star trek game from the early-mid 70s. We are hoping to revive this classic (no, its not netrek/mtrek, not even close). hopefully the SF community can help port this to modern day networks.
    Downloads: 0 This Week
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  • 3

    Weekly Fortune Telling Cards

    Official Weekly Fortune Telling Cards from, PowerFortunes.com

    The Weekly Fortune Telling Cards GitHub code will display four fortune telling cards for each zodiac sign, representing the general fortunes of that sign. These cards update on a weekly basis. A complete deck of PowerFortunes Fortune Telling Cards contains 32 cards and the four cards drawn, represent the general fortunes for that star sign. The Weekly Fortune Telling Cards GitHub code use a liquid, responsive design, based on a css grids and flexboxes. This content, will adapt to all device...
    Downloads: 0 This Week
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  • 4
    Planet Bounce

    Planet Bounce

    Planet Bounce game for Windows

    An action packed multiplayer space combat game for up to 4 players. Play co-op in 4 unique game modes. Fly your space ship through the atmosphere bouncing off planets. Fire special weapons to annihilate your opponents. NEW Version 3.0 features a single player Campaign, dynamic weapon recoil, and destructible planets! This is an addictive simple and great space combat game for all ages.
    Downloads: 0 This Week
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  • 5

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    ...) and server-side Bullet physics, as well as extremely powerful AI development utilities for logical agent characters. The server is mostly in Common Lisp, the client in Parenscript/JavaScript, and some tools are in Perl and Emacs Lisp.
    Downloads: 0 This Week
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  • 6

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do...
    Downloads: 0 This Week
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  • 7
    Break-Out

    Break-Out

    The classical breakout game for hours of fun !

    This game is a nice remake of the traditional brick breaker game, which rules are the following. Bounce the little ball with the bar to destroy all the bricks. Try to survive all the levels to get a nice score or go as fast as you can to make the best chronos and be in the high-scores. Good luck ! If the game does not launch correctly, you probably have to install a more recent version of Java. I uploaded a light version of the game (without the soundtrack). Feel free to leave a review !
    Downloads: 7 This Week
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  • 8
    This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
    Downloads: 0 This Week
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  • 9

    Menace of the Mines

    A fast-paced Common-Lisp roguelike

    Menace of the Mines is a fast-paced roguelike written in Common Lisp that has tons of monsters, many different classes and races and a unique magic system. (Well that's the goal). The game is under active development and runs on Windows and Linux.
    Downloads: 0 This Week
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  • 10

    StageText Game

    Text Based Game Engine and Parser

    Game engine and parser built using Python. Runs "stagetext" files, which may contain embedded LISP code. The LISP code is handled by a modified version of Peter Norvig's lispy. Each game consists of a series of states with links to other states. Each link has an associated description that is displayed to the user. To choose a link, the user must type a few characters from the description of the link the user wishes to follow. For example, if the links are: > Proceed along the path. > Run...
    Downloads: 0 This Week
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  • 11
    drop-ANTS

    drop-ANTS

    Experimental speed-reading game

    The purpose of this project is to transform speed-reading into a game. This is the beta version, so many more etexts and features will be added. Most of the gameplay progression elements have been unlocked for the beta. Currently, the first four chapters of Don Quixote have manually selected bonus and bounce words while the rest of the etexts use randomly selected words. Any users so inclined can modify the words chosen or manually choose the important words for any other section by adding...
    Downloads: 26 This Week
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  • 12
    Brick Breaker

    Brick Breaker

    A Java remake of the classic Atari game "Breakout"

    This game is a clone of "Breakout", a game in which the player controls a paddle that is used to bounce a ball that breaks blocks. Items are occasionally dropped from the blocks. The game tracks the player's name, lives, level, and score as well. If the player scores high enough, they are placed on the high score board, which is displayed at the end of every game. There are an unlimited amount of levels, and the user can also select to have background music played throughout the game. Catch...
    Downloads: 4 This Week
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  • 13
    Dark Bounce

    Dark Bounce

    Dark Bounce is a "Pong" remake.

    Dark Bounce is a modern Pong remake.
    Downloads: 0 This Week
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  • 14
    combat bots

    combat bots

    A game developed by Reddit community

    This is an Open Source game based on drumo's design and concept art which is developed by Reddit community. If you don't use Reddit, you are still more then welcome to use it.
    Downloads: 0 This Week
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  • 15
    Twillex

    Twillex

    Tween for Torque

    Twillex provides a tweening "engine" for Garage Games Torque 2D, iTorque 2D, and probably the other Torque engines. Watch the video at http://youtube.com/watch?v=1A6pU90FVbA Use "easing" algorithms to ease in and out almost any parameters in your game: position, rotation, color, fade, GUI position, animations, etc.
    Downloads: 0 This Week
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  • 16
    Written in ANSI Common Lisp. A public multiple-connection server which allows the playing of Solitaire through a text-based protocol. This is basically so that you can make your own graphical client and use this as the back-end.
    Downloads: 0 This Week
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  • 17
    Pull N' Bounce is a XNA Game intended for PC and XBox 360. Pull your puck, follow it while it bounces against the walls and the blocks, and hit all the switchers with the minimum of tries.
    Downloads: 0 This Week
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  • 18
    The Blood of Gods is a 1-player RPG written in Clojure using the Slick game library. Intended features include turn-based combat with action elements, a rich system of character customization, and an intricate story about heroes descended from Gods.
    Downloads: 0 This Week
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  • 19
    Basic game developed as school project in pascal. "Odraz loptu" means in slovak "Bounce the ball!"
    Downloads: 0 This Week
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  • 20
    Ognom Keeper is a simple platform game where you manipulate a ball in a real-time physics world creating walls for it to bounce on so it will reach goals. The game is written in python 2.6 with the help of pymunk and pygame.
    Downloads: 0 This Week
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  • 21
    Latrunculi is a 3D OpenGL implementation of an ancient Roman strategy game by the same name. It is written using Common Lisp (with the cl-opengl and lispbuilder-sdl libraries), and aims to work on Windows or any POSIX system.
    Downloads: 0 This Week
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  • 22
    Game Savvy Lisp (GSL) is a library of game creation tools and functions. The aim is to allow fast expressive programming, and quick prototyping. Please go here to get the latest version: http://code.google.com/p/gamesavvylisp/
    Downloads: 3 This Week
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  • 23
    There are not so many chess implementations in LISP (at least, to my knowledge) Here is one. No hay muchas implementaciones del ajedrez en LISP (que yo sepa) Ahí va una.
    Downloads: 0 This Week
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  • 24
    This is the programm for sudoku solving. On input it has array of numbers. On output it gives all variants of right solves. It can be used for crossword verification and difficulty assesment. I devote it to patience of my wife :).
    Downloads: 0 This Week
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  • 25
    It's a multiplayer game, every player controls one ball making it move through the world and competing against the others players in several game modes. To do the ball move the player can incline the 2D world and do the ball jump.
    Downloads: 0 This Week
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