3D Procedural Game Engine Using OpenGL
Game Boy and Game Boy Color emulator written in C
Wall clock based on led matrixes, Arduino Mega, and RTC DS3231
Deferred 3D renderer written in Java
Realtime raytracer using SIMD on ARM, MIPS, PPC and x86
A free 3D game engine to create games and realtimes scenes for Windows
Arduino music clock
An open source ambient light for many systems
Arduino led matrix clock with auto dimmer
Extract PPG signal from video image of the face
Minecraft clone written in C using modern OpenGL
A collection of small projects to evaluate sensors for the Arduino
VB6 Raytracer
Ray tracing engine in C++ with front-end GUI in Java
A 3D scene editor for Ogre in Purebasic