Showing 9 open source projects for "ambient light"

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  • 1
    SameBoy

    SameBoy

    Game Boy and Game Boy Color emulator written in C

    SameBoy is a user friendly, powerful and open source Game Boy, Game Boy Color and Super Game Boy emulator for macOS, Windows and Unix-like platforms. SameBoy is extremely accurate and includes a wide range of both powerful debugging features and user-facing features, making it ideal for both casual players and developers. Of course, SameBoy also has every feature one would expect from an emulator – from save states to scaling filters. Supports Game Boy (DMG), Game Boy Pocket and Light (MGB...
    Downloads: 3 This Week
    Last Update:
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  • 2
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    ... should build under gcc on linux with some work, but it's been a while since I tried this. I have an old makefile that is out of date, but may not take too much work to fixup and make it usable. Realtime day/night cycle with weather (rain, snow, hail, wind, lightning). Physically based materials with reflection and refraction. Dynamic shadows, ambient occlusion, up to 1024 dynamic light sources, postprocessing effects. Built-in first person shooter game "smiley killer".
    Downloads: 3 This Week
    Last Update:
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  • 3

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 1 This Week
    Last Update:
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  • 4
    LineageOS++ Android custom ROM project based on LineageOS/AOSP, with minimal features, Most importantly security & performance.
    Downloads: 0 This Week
    Last Update:
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  • 5
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
    Last Update:
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  • 6
    Craft

    Craft

    Minecraft clone written in C using modern OpenGL

    ....) and transparency (glass). Simple clouds in the sky (they don't move). Day / night cycles and a textured sky dome. Signs, you can write text on any block. Lights, any block can be set as a light source. Ambient occlusion for basic shading of blocks. World changes persisted in a sqlite3 database. Multiplayer support!
    Downloads: 0 This Week
    Last Update:
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  • 7

    ArkeosSceneEditor3D

    A 3D scene editor for Ogre in Purebasic

    Arkeos Scene Editor 3D is a scene editor for creating game with Ogre 3D. It's created with Purebasic.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Sunrise Alarm Clock
    This is a software and hardware project dedicated to creating an artificial sunrise type of alarm clock.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Sensor Framework provides applications with of multi-access sensor hardware (eg. accelerometer, compass, ambient light sensor). With Sensor Framework, applications don’t to know the device’s specific information or talk directly to the driver. Its ho
    Downloads: 0 This Week
    Last Update:
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