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This Program is used to manage heroes of DSA (german fantasy role playing). It uses improved rules, many different types of heroes,generates hero documents and much more
Raytracing rendering engine written in Java. Plug it into a modeling environment, or programmatically create a scene. Uses Constructive Solid Geometries (CSG), bounding boxes, and fully extensible design (at least eventually).
J3DME provides fast simple 3D rendering capabilities for small devices running Java. The engine will support wireframe and surface renderer. Supported UI rendering architectures are MIDP(J2ME), WABA, AWT and KJAVA.
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FFIRE intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. Java developers in general may be interested in our libraries, such as our multithreaded server package.
We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.
Jaxup is an XML update engine written in Java to work against
a variety of XML based object models such as DOM,
dom4j and JDOM. It supports the xupdate standard draft and
will support other xml update standards as they become available.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
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Oroena is a fully Java 2 Enterprise Edition powered Open Source Reverse Proxy engine. It provides unique session, security or server access management for a multi-server architectured portal.
The JSearch Project wants to provide the internet with a Java based generic interface for search engines. It consists of a core interface, search engine adaptors, a sort/merge module and a JSP based GUI.
META Spider is a neural network powered search engine which aim is to determine if a given raw information is relevant, using the experience of the active user of the hosting computer as a reference.
Simple Real Time Strategy Engine provides a simple way for creating Java multiplayer games that can be played with a small delay between users action the actual response in the game.
The programmer can focus on his game and the engine does the communica
Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
GEMpire is a free, multiplayer, client/server, Empire game written in java, similar in basic concept to Empire Deluxe. It has been written to allow the rules of empire to be altered to explore interesting variations. Because of its client/server archite
Tom's Javascript Animation Engine is a javascript engine that handles ascii animation.
It is meant to be easy-to-use for the non-programmer, and likewise quite hackable for the entry-level programmer.
XQuench is an XML Query parser and engine. The aim is to provide programmers with an API that implements the specifications at http://www.w3.org/XML/Query At first, XQuench will be Java-only. Future versions will include C++, while keeping a similar API.
AGI was a game engine used on old games made by Sierra On-Line. (Like King's Quest I to III, Space Quest I, II, etc...) This release of the AGI engine is entirely written in Java and is completly OS Independant.
Fantasy Engine is an easily extensible portable Javaengine for 2D turn based games. A lot of people have ideas for games, but don't have the needed technical skills to implement them. The engine will ease the development of turn based games.
Frosttie (FROnt-end SchemaTron Text Internet Engine) takes XHTML pages and processes them with various user-definable filters such a W3C's WAI, Section 508 (US) web usability compliance, ad removal, etc. It can be used with zKnowMan.