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SIMD macro assembler unified for ARM, MIPS, PPC and x86
UniSIMD assembler is a high-level C/C++ macro assembler framework unified across
ARM, MIPS, POWER and x86 architectures. It establishes a subset of both BASE and
SIMD instruction sets with clearly defined common API, so that application logic
can be written and maintained in one place without code replication.
The assembler itself isn't a separate tool, but rather a collection of C/C++
header files, which applications need to include directly in order to use.
At present, Intel...
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
This project is the development of an open source fully emulated Darkfall Online Server and reverse engineering the proprietary game engine that DFO uses, the SF3D engine as well as its source code.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!