Showing 2045 open source projects for "3d rendering"

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  • 1
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    Beautifully Render* your Graphic3D and Shown or Manipulate right in the Front End (without Export to, ie 3DStudio Art Renderer, et al). For use with Mathematica 4.0 - 13.1. Makes file.ray or .pov that will look much like image in notebook except rendered. Works easily/automatically with many Graphics3D (and some Graphic) as well. However graphics in 13.1 is too big to comment on: many will work many not. Has many options to fix renders that aren't so auto. Now very portable...
    Downloads: 0 This Week
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  • 2

    STL viewer

    STL Viewer for java

    STL 3D object file viewer for java. - install unzip distributed stlviewer*.zip - run go into the directory run: java -jar stlviewer.jar In Windows and various OS, you may be able to run it by simply double clicking on the jar file. Navigation - holding / dragging the left mouse button rotates the model - holding / dragging the right mouse button pan the model - rotating the mouse wheel forward moves away from the model / backward moves towards the model - clicking home...
    Downloads: 1 This Week
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  • 3
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    Ion is a modular C++ toolkit for building high-performance 2D/3D graphics applications with a strong emphasis on portability, correctness, and developer ergonomics. Rather than a monolithic engine, it offers focused libraries—math, image, GPU resource management, shader utilities, remote inspection, and platform abstractions—that you can adopt à la carte. The rendering layer wraps modern OpenGL/OpenGL ES concepts with a carefully layered API that tracks object lifetimes, deduplicates resources, and enables safe multithreaded recording of draw calls. ...
    Downloads: 0 This Week
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  • 4
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. The software also...
    Downloads: 2 This Week
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  • 5
    ReViSP

    ReViSP

    ReViSP, a 3D volume rendering MATLAB tool for multicellular spheroids

    Reconstruction and Visualization from a Single Projection (ReViSP) tool: a 3D volume rendering method we developed to reconstruct the 3D shape of multicellular spheroids, besides estimating the volume by counting the voxels (3D pixels) fully included in the 3D surface. ReViSP is written in MATLAB (The MathWorks, Inc., Massachusetts, USA) and the source code is freely provided. Requirements for running ReViSP from the source code: MATLAB 2020a and Image Processing Toolbox 11.1 or later versions. ...
    Downloads: 7 This Week
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  • 6
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 2 This Week
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  • 7
    OpenGL Tutorials

    OpenGL Tutorials

    Learning Modern 3D Graphics Programming

    gltut is a collection of OpenGL tutorials designed to teach modern OpenGL programming techniques. It provides practical examples and explanations, guiding users through the fundamentals of OpenGL, including shader programming, buffer management, and rendering pipelines. The tutorials are structured to build upon each other, offering a comprehensive learning experience for both beginners and experienced developers aiming to deepen their understanding of OpenGL.​
    Downloads: 2 This Week
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  • 8
    TroisJS

    TroisJS

    ThreeJS + VueJS 3 + ViteJS

    I wanted to code something similar to react-three-fiber but for VueJS. I started from scratch, I will rewrite some of my WebGL demos to see if this little toy can do the job. The most popular WebGL library, with a good support on both desktop and mobile. With TroisJS you can easily create 3D content for your website using VueJS components. Really fast development time with ViteJS/HMR ! Useful to create awesome 3D scenes. Thanks to VueJS/ViteJS, TroisJS use watchers and HMR to update ThreeJS...
    Downloads: 0 This Week
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  • 9
    gloost is a free software, platform independent framework for OpenGL programming. It includes handy wrappers for most OpenGL entities. gloost can be used freely under the terms of the GPL. It is also possible to get gloost licensed under the terms of the LGPL for selected projects. Please contact Felix Weißig ( thesleeper@gmx.net ) if you are interested to licence gloost under the LGPL.
    Downloads: 0 This Week
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  • 10
    Aleph One is a highly sophisticated program for generating fractals. Some major features are: A built-in expression generator, 32-bit colouring schemes for the fractals, multi-threaded and multi-server rendering! WOW! And lots, lots more... The source code has moved to GitLab: https://gitlab.com/jmmcg/alephone
    Downloads: 5 This Week
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  • 11
    DelphiDoom

    DelphiDoom

    Source port of Doom, Heretic, Hexen and Strife developed in Delphi

    ...Source code repository: https://github.com/jval1972/DelphiDoom Many features have been added to take advantage of modern hardware: -External hi-res textures -Advanced 32 bit color software rendering -OpenGL support -Quake (md2) models -Sloped floors & ceilings -3d middle floors -Voxels -Dynamic lightmaps -mp3 music -Custom actor definition -and many more... In addition provides accurate demo playback of many Vanilla Doom demos. Supported games include: Doom, Doom2, Heretic, Hexen, Chex Quest, Chex Quest 2 and Strife.
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    Downloads: 14 This Week
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  • 12
    3D game engine and multiplayer/singleplayer FPS game
    Downloads: 46 This Week
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  • 13
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 4 This Week
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  • 14
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 15
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to work right: cdoom -file s4 -warp 1 save config fault sometimes, glitches in rendering slopes due to fixed point usage, line of sight bullets error on slopes,sprites in multi 3dfloors sometimes render wrong similar to duke nukem 3d quake heretic hexen vavoom zdoom gzdoom but not compatible,only doom2 doom run Thanks:id software for original doom code https://www.idsoftware.com MBF authors,Vladimir Arnost for muslib 1.80: http://www.fit.vutbr.cz/~arnost/welcome.html
    Downloads: 4 This Week
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  • 16
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
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  • 17
    NGUNIX

    NGUNIX

    X11/SDL/GDK port of Engoo, a software-rendered Quake engine.

    This is a novelty engine rendering in software mode, aka on your CPU. It uses SDL functions, aside from that no dependencies are necessary. It can be compiled with support for raw X11 and GDK/GTK too. This was originally a port of Engoo to X11 capable systems... however that was a long time ago. It can run Q1 with all its fancy waterwarping, as well.
    Downloads: 0 This Week
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  • 18
    photo3D_chung / seashore3D / galaxy 3D

    photo3D_chung / seashore3D / galaxy 3D

    photo3D_chung seashore3D_chung galaxy_chung dive3D_chung

    photo3D chung is a free program to display photo 2D jpg or animated gif image with a 3D bas-relief effect (put your images and animation frames in the "media/" folder ) . It is written in freebasic and uses gui_chung and openGL with normals and lighting . switchable mono/stereo option to use with stereo bicolor red/cyan glasses (anaglyph) . seashore3D chung new animated seashore scene application added with animated sea , trees , girl , sky galaxy chung display 3d galaxy flight...
    Downloads: 0 This Week
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  • 19
    UE Viewer

    UE Viewer

    Viewer and exporter for Unreal Engine 1-4 assets

    Unreal Engine resource viewer (formerly Unreal Model Viewer) is a program for viewing and extracting resources from various games made with Unreal Engine. Sometimes the program is referenced as "umodel", the short of "unreal" and "model viewer". The project was originally named the "Unreal model viewer", however, the name was changed in 2011 to meet the request from Epic Games. Please note that the "official" project's name is "UE Viewer", and a short unofficial name of the project is...
    Downloads: 90 This Week
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  • 20
    Terrain Generator

    Terrain Generator

    A tool for creating Terrains.

    Exports RAD (Radix game remake) maps in WAD format and Doom maps in UDMF format for advanced source ports. RAD engine: https://sourceforge.net/projects/rad-x/ Source code repository: https://github.com/jval1972/DD_TERRAIN
    Downloads: 3 This Week
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  • 21
    barracuda3d

    barracuda3d

    Barracuda3D is a 3Dmodeler + 3Danimator / renderer for Windows

    Barracuda3D is a 3Dmodeler + 3Danimator / renderer for Windows platforms You criticism please to my mail odyssey2509@gmail.com
    Downloads: 0 This Week
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  • 22
    Curv

    Curv

    A language for making art using mathematics

    Curv is a programming language for creating art using mathematics. It's a 2D and 3D geometric modelling tool that supports full colour, animation and 3D printing. Curv is a simple, powerful, dynamically typed, pure functional programming language. Curv is easy to use for beginners. It has a standard library of predefined geometric shapes, plus operators for transforming and combining shapes. These can be plugged together like Lego to make 2D and 3D models. Coloured shapes are represented...
    Downloads: 5 This Week
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  • 23
    AR MultiPendulum

    AR MultiPendulum

    The first affordable AR headset experience

    With the AR MultiPendulum app, I created the world’s first AR headset experience that does not rely on expensive specialized hardware. Using Google Cardboard, a standard iPhone, and video footage from the phone’s camera, the app creates an AR headset experience by rendering the user’s surroundings in VR. AR MultiPendulum allows users to interact with virtual objects directly with their hand instead of tapping an object's location on a touchscreen. It brings a mesmerizing multi-pendulum...
    Downloads: 1 This Week
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  • 24
    VRN

    VRN

    Code for "Large Pose 3D Face Reconstruction

    The VRN (Volumetric Regression Network) repository implements the “Large Pose 3D Face Reconstruction from a Single Image via Direct Volumetric CNN Regression” method. Instead of explicitly fitting a 3D model via landmark estimation and deformation, VRN treats the reconstruction task as volumetric segmentation: it learns a CNN to regress a 3D volume aligned to the input image, and then extracts a mesh via isosurface from that volume. The network is unguided (no 2D landmarks as intermediate)....
    Downloads: 0 This Week
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  • 25
    robot-monitor-graphics

    robot-monitor-graphics

    Simple and quick 2D/3D graphics engine for simulation.

    Simple and quick 2D/3D graphics rendering engine with the aim for making robotic simulations. Loads 2D/3D model files and texture files and easily control the pose and appearance of those 2D/3D objects. Lighting and shadow mapping are done in back-end processes. Performance is smooth since rendering engine uses shader programs and GPU power. The project uses OpenGL API and other external open source packages like GLFW and wxWidgets and is made a cross-platform API.
    Downloads: 0 This Week
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