Search Results for "game framework" - Page 5

Showing 720 open source projects for "game framework"

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  • 1
    wecomeinpeace

    wecomeinpeace

    WeComeInPeace is a simple RTS game that aims towards multiplayer

    WeComeInPeace (wcip) is a simple 4x RTS game that aims towards multiplayer. The project is currently in pre-alpha phase. wcip uses the gloost framework.
    Downloads: 0 This Week
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  • 2
    Artemis-odb

    Artemis-odb

    A continuation of the popular Artemis ECS framework

    Artemis-odb is a high-performance java based Entity-Component-System framework. It is mature, actively maintained, and a continuation of the popular Artemis. Artemis-odb is one of the fastest incarnations of Artemis! Don't take our word for it, check out and run the benchmarks yourself! Dozens of games with sources are available in the Game Gallery! Use it commercially! Expand your toolkit! Easy migration from Artemis clones. Optionally auto-pooled components and hotspot optimization via...
    Downloads: 0 This Week
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  • 3
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS X, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can...
    Downloads: 1 This Week
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  • 4
    Dopamine

    Dopamine

    Framework for prototyping of reinforcement learning algorithms

    Dopamine is a research framework for fast prototyping of reinforcement learning algorithms. It aims to fill the need for a small, easily grokked codebase in which users can freely experiment with wild ideas (speculative research). This first version focuses on supporting the state-of-the-art, single-GPU Rainbow agent (Hessel et al., 2018) applied to Atari 2600 game-playing (Bellemare et al., 2013). Specifically, our Rainbow agent implements the three components identified as most important...
    Downloads: 0 This Week
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  • 5

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    ... the effort of writing your own game engine by providing a common framework for functions such as rendering, sound output, and display management.
    Downloads: 0 This Week
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  • 6
    Fighting Fantasy Framework

    Fighting Fantasy Framework

    A complete web framework to create online Fighting Fantasy adventures

    With FFFramework you can create your own interactive adventure or gamebook with minimum html knowledge and publish it on the web. Just edit the html files in /game catalogue. The tutorial is included. The project provides the Fighting Fantasy mechanics including fight, dice throwing, testing skil and luck . Enjoy :) Example: http://www.dudziarz.net/fff
    Downloads: 0 This Week
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  • 7
    LoL map scale
    How this program works: The program replaces the minimap size value in the PersistedSettings.json This can be done manually, but it is more convenient with the program:3 VirusTotal: https://www.virustotal.com/gui/file/b5c1fb54b048c552d58e351432de5be490777e0d14a3adcdfcde700bb3481aa3/detection Important : you must have the .NET Framework 4.7.2 or later installed (https://dotnet.microsoft.com/download/dotnet-framework) How to use: 1. Launch LoL 2. Download and run LoL Map Scale 3...
    Downloads: 0 This Week
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  • 8
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it. These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle all...
    Downloads: 0 This Week
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  • 9
    BWAPI

    BWAPI

    An API for interacting with Starcraft: Brood War (1.16.1)

    Brood War Application Programming Interface or BWAPI is a free and open source C++ framework that is used to create Artificial Intelligence (AI) agents that play the popular Real Time Strategy (RTS) game Starcraft: Brood War. With BWAPI, players of varying levels can create AI agents to play Brood War, but with certain limits. BWAPI will only reveal visible parts of the game state to AI modules to enable programmers to write competitive non-cheating AIs. BWAPI also denies user input so...
    Downloads: 0 This Week
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  • 10
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
    Downloads: 0 This Week
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  • 11
    einx

    einx

    A framework in golang for game server or app server

    A framework in Golang for game servers or app servers.
    Downloads: 0 This Week
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  • 12
    yagoliq

    yagoliq

    Yet Another Game Of Life Implementation in Qt

    This is an implementation of Conway's Game of Life. There are already plenty of existing implementations, in several languages. This version does not claim any revolutionary features. It is coded in C++ using the Qt framework. The usual Game of Life uses a grid of square cells, and a cell is "born" if is has exactly three living neighbours, it "survives" if is has two or three living neighbours. This implementation is meant to have several cell shapes (squares, diamonds and hexagons...
    Downloads: 0 This Week
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  • 13

    SmartCoffee

    A picture worth a 1000 words

    mirro repo: https://github.com/sonvirgo/sonvirgo.github.io/wiki Landaulet includes front-end and beck-end site for good/service order/response for m-commerce in-house application such as coffee house/restaurant/hotel... Software as a Service (SaaS) 2D webcam gesture control will due soon..... if life is a game so be fair play! On the Occasion of my 40'th Anniversary: officially announce the Publicly launch of The Open Source Project 'SmartCoffee?' at Google Code for Educational...
    Downloads: 0 This Week
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  • 14

    Wheefun Computer Prototyping Kit

    A Toolkit for Designing Computers

    This package is designed for people who are a) interested in writing emulators or b) integrating this level of detain into their applications (e.g., a video game). The ability to do this is useful because a) it allows for tinkering far before physical implementation of the design is. In addition to a strong core, WFCPK will also include modules emulating various processors (e.g., the MOS 6502 and the Zilog Z80) as well as the Video-Audio Interface (a custom VGA-compatible display and audio...
    Downloads: 0 This Week
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  • 15
    Sudoku Game Solver Generator

    Sudoku Game Solver Generator

    Standalone Complete Sudoku puzzle Game Solver Generator for Windows

    This is the most complete and standalone Sudoku puzzle suite for Windows. It includes comfort playing with undo steps and powerful Sudoku generator with different difficulty levels. Also you can create Sudoku game manually and print it on an A4/Letter paper. Tutorial mode with solving hints for newbies is included too. Also there is High Score table and built-in timer for professional players. The Sudoku generation algorithm used by this app is my ultimate proud. Primarily it was based...
    Downloads: 4 This Week
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  • 16

    jscf

    Javascript Canvas Framework

    A free, open source, native javascript canvas game library. DOCS: https://github.com/g--o/JSCF/wiki SRC + DEMOS: https://github.com/g--o/JSCF
    Downloads: 0 This Week
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  • 17
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 1 This Week
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  • 18
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    Event-driven concurrent framework for Python. Pulsar's goal is to provide an easy way to build scalable network programs. In the Hello world! webserver example above, many client connections can be handled concurrently. Pulsar tells the operating system (through epoll or select) that it should be notified when a new connection is made, and then it goes to sleep. Pulsar uses the asyncio module from the standard python library and it can be configured to run in multi-processing mode. The http...
    Downloads: 0 This Week
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  • 19
    MineCraft-Texture-Studio-2018
    MineCraft Texture Studio 2018 (1.12/1.12.1/1.12.2) is only for Minecraft 1.11.x/1.12.x Based on Minecraft Texture Studio 1.0.8 My Version is for Minecraft 1.11.x/1.12.x Visual Studio 2017 Framework 4.5 Windows : Vista/win7/win8/win10
    Downloads: 1 This Week
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  • 20
    MichiganRPG

    MichiganRPG

    A simple RPG game FOR WINDOWS with .Net Framework 4.0 .

    It's game about tragedy in michigan - the monsters from black hole attack 5 lakes: Superior, Michigan, Huron, Erie and Ontario. You must win all 5 lakes in monsters and find a way to close the black hole from which all the monsters will fly out. System needs: WINDOWS XP/Vista/7/ 8/10 with .Net Framework 4.0 or later version. Supported languages: Ukrainian, English, Russian, Japanese, French.
    Downloads: 0 This Week
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  • 21
    utymap

    utymap

    Highly customizable library for procedural world generation

    utymap is a library that provides a highly customizable API for procedural world generation using real vector map data, e.g. OpenStreetMap, NaturalEarth. Core logic is written on C++11 and can be used on many platforms as it has no dependency to the specific game engine or application framework. It is designed for interactive world creation at different zoom levels, including globe and street level. The simplest way to explore the project is to check the source code of demo scenes. Import scene...
    Downloads: 0 This Week
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  • 22
    Space Invaders Remake
    "Hyperspace Pirates - Aliens Robbing Rum" is a 3D-remake of the classical arcade game Space Invaders. It is developed by six students at the KIT in Karlsruhe (Germany). Coded in C# it runs on Windows machines with XP or newer OS. Requires: DirectX 10, XNA 4.0 and .NET 4 framework. Project-Forum: http://studi-invaders.forumprofi.de/index.php
    Downloads: 0 This Week
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  • 23
    The 2D space game (top-down view), turn based game flow with RPG elements. ***The gameplay was inherited from game Space rangers. *** The first samples was made with python 2.6 (pygame/pyopengl). *** Currently the game is moving to C++ with SFML game framework*** Game is still far for ready to use/play. The reason of posting the raw code is to get advices from more experiences programmers how to make things better. Newest code is available in mercury repository.
    Downloads: 0 This Week
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  • 24
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project. There are also demos for Windows, Linux, and Mac zipped in Releases!
    Downloads: 7 This Week
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  • 25
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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