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Program Manager Eternity is an application for launching applications in DOS. Mainly, It is for the still very active FreeDOS platform. It is built on top of the newly created QuickCrt object-oriented framework for Turbo Pascal 7.0.
LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
FreeWPC is a software framework for writing new software for 1990's Bally/Williams pinball machines. The framework allows you to build your own ROM images, define your own game rules, incorporate dot matrix animations, design lamp shows, and so on.
Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
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EL is an opensource initiative specially targeted to the hobbyist game developer. Game projects and a smaller framework based basically on well known tools such as Allegro, DirectX and OpenGL. Online examples should be included also. [Inactive]
EternalNGE is a cross-platform software framework for developing emulators/simulators providing generic interfaces for graphics, sound, etc. The primary focus is on game-consoles though the design allows for any device using i2c, memory mapped io, etc.
Razor! for Palm devices is a development framework for games. It can be used with both CodeWarrior and PRC Tools.
It supports sprites, music, hard keys, timing, events... Check it out!
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.