Search Results for "game framework" - Page 2

Showing 720 open source projects for "game framework"

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  • 1
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 0 This Week
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  • 2
    Skynet

    Skynet

    A lightweight online game framework

    Skynet is a lightweight online game framework which can be used in many other fields. Skynet is a lightweight framework designed for online game servers. Although from the feedback of the Community , it's not limited as a game server framework. On the Uses page, it shows a few projects that have used or currently using Skynet, but there are way more projects than listed. And welcome to be the next user. For Linux, install autoconf first for jemalloc. For FreeBSD , use gmake instead of make...
    Downloads: 0 This Week
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  • 3
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 4
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. Unity...
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  • 5
    ggez

    ggez

    Rust library to create a Good Game Easily

    ggez is a Rust library to create a Good Game Easily. More specifically, ggez is a lightweight cross-platform game framework for making 2D games with minimum friction. It aims to implement an API based on (a Rustified version of) the LÖVE game framework. This means it contains basic and portable 2D drawing, sound, resource loading, and event handling, but finer details and performance characteristics may be different than LÖVE. ggez is not meant to be everything to everyone, but rather a good...
    Downloads: 0 This Week
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  • 6
    AgentVerse

    AgentVerse

    Designed to facilitate the deployment of multiple LLM-based agents

    AgentVerse is designed to facilitate the deployment of multiple LLM-based agents in various applications, which primarily provides two frameworks: task-solving and simulation.
    Downloads: 0 This Week
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  • 7
    ChatArena

    ChatArena

    ChatArena (or Chat Arena) is a Multi-Agent Language Game Environments

    ChatArena is a library that provides multi-agent language game environments and facilitates research about autonomous LLM agents and their social interactions.
    Downloads: 0 This Week
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  • 8
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    JEngine is an out-of-the-box framework designed for Unity developers. It encapsulates powerful functions. Beginners can also get started quickly and easily create games that can be updated hotly. The master branch is the latest version that the developers think can be used normally and will not have too many problems. It is recommended to use and has the most powerful functions (fixes bugs in versions 0.6 and 0.5 at the same time); The 0.6.x branch is currently in use by most commercial...
    Downloads: 0 This Week
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  • 9
    melonJS

    melonJS

    A fresh & lightweight javascript game engine

    melonJS is an open-source HTML5 game engine that empowers developers and designers to focus on content. The framework provides a collection of composable entities and support for a number of third-party tools. Giving you a powerful combination that can be used wholesale or piecemeal. melonJS is a lightweight yet powerful HTML5 framework designed from the ground up to provide a true plugin-free 'write-once, run-everywhere' gaming platform. melonJS is an open-source project and supported...
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  • 10
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    ... the framework itself. Svelto.ECS wasn't born just from the needs of a large team, but also as a result of years of reasoning behind software engineering applied to game development. Svelto.ECS hasn't been written just to develop faster code, it has been designed to help develop better code. Performance gains is just one of the benefits in using Svelto.ECS, as ECS is a great way to write cache-friendly code.
    Downloads: 0 This Week
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  • 11
    Open Match

    Open Match

    Flexible, extensible, and scalable video game matchmaking

    Open Match is a flexible match-making system built to scale with your game. Write code, not config, to determine how matches should be made. Built to scale up and down quickly. For games big and small. Measure quality and latency of matches. Easily run experiments to find the right balance. Open Match is an open source game matchmaking framework that simplifies building a scalable and extensible Matchmaker. It is designed to give the game developer full control over how to make matches while...
    Downloads: 0 This Week
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  • 12
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    Use our portable, WebKit-based SDK to effortlessly display modern web content everywhere. Available for desktop apps, game consoles, TVs, embedded device displays, servers, and more. Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is engineered...
    Downloads: 0 This Week
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  • 13
    BDFramework

    BDFramework

    Simple and powerful Unity3d game workflow!

    ... of the Pipeline, a lot of Editor codes are often written for some user experience optimization. BDFramework doesn’t have any cool-looking functions. Persistence will lead to the emergence of this framework. For some special reasons, only the implementation of some game infrastructure solutions Pipeline will be released, and there will be no solution to specific business logic. program, so the whole set of workflow is more like a set of game development scaffolding.
    Downloads: 0 This Week
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  • 14
    Drogon

    Drogon

    Drogon: A C++14/17/20 based HTTP web application framework

    Drogon is a C++14/17-based HTTP application framework. Drogon can be used to easily build various types of web application server programs using C++. Drogon is the name of a dragon in the American TV series "Game of Thrones" that I really like. Drogon is a cross-platform framework, It supports Linux, macOS, FreeBSD, OpenBSD, HaikuOS, and Windows. Use a non-blocking I/O network lib based on epoll (kqueue under macOS/FreeBSD) to provide high-concurrency, high-performance network IO, please visit...
    Downloads: 0 This Week
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  • 15
    eRPC

    eRPC

    An efficient, extensible and easy-to-use RPC framework

    eRPC is an efficient, extensible and easy-to-use RPC framework. Suitable for RPC, Microservice, Peer-to-Peer, IM, Game and other fields. Use peer to provide the same API package for the server and client. Optimized high-performance transport layer. Use a Non-block socket and I/O multiplexing technology. Support setting the size of socket I/O buffer. Support setting the size of the reading message (if exceed disconnect it). Support controlling the connection file descriptor. Detailed log...
    Downloads: 0 This Week
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  • 16
    UXF

    UXF

    Framework for creating human behaviour experiments in Unity

    The Unity Experiment Framework (UXF) is an open-source package for the Unity3D game engine that can be used to assist the development of virtual reality human behavior experiments. Developed by Jack Brookes, Immersive Cognition Group, University of Leeds. Automates the process of collecting the variables you define within your task, and stores them simple CSV files. Time-series data such as the position and rotation of an object can be easily acquired and split into one file per trial. Allows...
    Downloads: 0 This Week
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  • 17
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two...
    Downloads: 0 This Week
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  • 18
    October

    October

    Self-hosted CMS platform based on the Laravel PHP Framework

    October is a Content Management System (CMS) and web platform whose sole purpose is to make your development workflow simple again. It was born out of frustration with existing systems. We feel building websites has become a convoluted and confusing process that leaves developers unsatisfied. We want to turn you around to the simpler side and get back to basics. October's mission is to show the world that web development is not rocket science. October is open source but it is not free...
    Downloads: 0 This Week
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  • 19
    Chameleon LLM

    Chameleon LLM

    Codes for "Chameleon: Plug-and-Play Compositional Reasoning

    Discover Chameleon, our cutting-edge compositional reasoning framework designed to enhance large language models (LLMs) and overcome their inherent limitations, such as outdated information and lack of precise reasoning. By integrating various tools such as vision models, web search engines, Python functions, and rule-based modules, Chameleon delivers more accurate, up-to-date, and precise responses, making it a game-changer in the natural language processing landscape. With GPT-4 at its core...
    Downloads: 0 This Week
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  • 20
    EmbedIO

    EmbedIO

    A tiny, cross-platform, module based web server for .NET

    A tiny, cross-platform, module based, MIT-licensed web server for .NET Framework and .NET Core. Written entirely in C#, using our helpful library SWAN. Network operations use the async/await pattern: Responses are handled asynchronously. Multiple implementations support: EmbedIO can use Microsoft HttpListener or internal Http Listener based on Mono/websocket-sharp projects. Cross-platform: tested on multiple OS and runtimes. From Windows .NET Framework to Linux MONO. Extensible: Write your own...
    Downloads: 0 This Week
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  • 21
    Entitas

    Entitas

    Entity Component System (ECS) framework made for C# and Unity

    Entitas is a super fast Entity Component System Framework (ECS) specifically made for C# and Unity. Internal caching and blazing fast component access makes it second to none. Several design decisions have been made to work optimally in a garbage-collected environment and to go easy on the garbage collector. Entitas comes with an optional code generator that radically reduces the amount of code you have to write and makes your code read like well-written prose. The optional code generator lets...
    Downloads: 0 This Week
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  • 22
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all...
    Downloads: 1 This Week
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  • 23
    LEAF Linux Embedded Appliance Framework

    LEAF Linux Embedded Appliance Framework

    A secure, feature-rich, customizable embedded Linux network appliance

    A secure, feature-rich, customizable embedded Linux network appliance for use in a variety of network topologies. Although it can be used in other ways; its primarily used as a Internet gateway, router, firewall, and wireless access point. LEAF documentation wiki http://bering-uclibc.zetam.org
    Downloads: 57 This Week
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  • 24
    San Andreas Unity

    San Andreas Unity

    Open source reimplementation of GTA San Andreas game engine in Unity

    San Andreas Unity is an open-source reimplementation of GTA San Andreas game engine in Unity. This won't be a complete reimplementation, but the focus is on gameplay features, multiplayer, and creating a framework that will allow easy game extension and unlimited modding possibilities. When running for the first time, the game will ask you for a path to GTA installation. You need to own GTA in order to play it. The game is tested on Linux, Windows, Mac, and Android. It supports both Mono...
    Downloads: 12 This Week
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  • 25
    tjger - the java game & entertainment rt

    tjger - the java game & entertainment rt

    the java game and entertainment runtime

    Framework to implement board and card games including some already developed games. Typical game elements are offered by this library, so developers just care on the essential aspects that differ. Games created with tjger are also hosted (Four wins, Oasch, Schnapsen, Trap the Wizard, etc.) and the Tjger Game Pack contains all these games.
    Downloads: 3 This Week
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