Showing 21 open source projects for "pentaho user console"

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  • 1
    Ayam
    Ayam is a free 3D modelling environment for the RenderMan interface.
    Downloads: 7 This Week
    Last Update:
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  • 2
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
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    Downloads: 20 This Week
    Last Update:
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  • 3
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    Beautifully Render* your Graphic3D and Shown or Manipulate right in the Front End (without Export to, ie 3DStudio Art Renderer, et al). For use with Mathematica 4.0 - 13.1. Makes file.ray or .pov that will look much like image in notebook except rendered. Works easily/automatically with many Graphics3D (and some Graphic) as well. However graphics in 13.1 is too big to comment on: many will work many not. Has many options to fix renders that aren't so auto. Now very portable...
    Downloads: 0 This Week
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  • 4
    Imagin Raytracer

    Imagin Raytracer

    Imagin Raytracer is a multithreaded command line raytracer

    Imagin Raytracer is a portable and multithreaded raytracer designed to run on all Posix systems. With its many features and its ease of use, it makes it possible to create quickly realistic images and animations.
    Downloads: 0 This Week
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  • 5
    POV-Ray system of macros for supporting residential building information modeling.
    Downloads: 0 This Week
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  • 6
    BCRT is a raytracer that uses povray-like syntax for defining scenes. It is ment as a teaching-projekt and offers multiple shapes and special effects.
    Downloads: 2 This Week
    Last Update:
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  • 7
    Turkish Airborne Simulator is a 3D flight simulation. You can fly above the all earth surface or roam the earth with using mouse like Google Earth. TAsim is based on OpenSceneGraph and VirtualPlanetBuilder.
    Downloads: 0 This Week
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  • 8
    vrNav2 is an easy-to-use 3D scene navigation program for viewing and navigating 3D models in a virtual reality environment. It runs under Windows and Linux, on Linux tiled displays and on the Mac. It works with both architectural scientific models.
    Downloads: 0 This Week
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  • 9
    Collision Detection, GUI Helpers, Edge Detection to Simple Console Parsing, SASlib takes your goals in hand.
    Downloads: 0 This Week
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  • 10
    MusicWatcher is a perl based non-realtime music analysis and visualization system with complete example implementations. One example renders a 3d music driven animation in povray.
    Downloads: 0 This Week
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  • 11
    Engrane3D is a fully working LiveCD OS powered by Slackware/Slax with a personalized set of tools to set, configure clusters, tools for hosting serving, a built-in parallel 3D renderer and a nice set of compilers and libs (SDL,MPI, Mesa).
    Downloads: 0 This Week
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  • 12
    Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
    Downloads: 0 This Week
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  • 13
    A powerful "never-fail" quake-style drop-down interactive command console for all OpenGL applications
    Downloads: 0 This Week
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  • 14
    bnrt is a tool to distribute the rendering of animations using blender as a rendering engine over a network.
    Downloads: 0 This Week
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  • 15
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
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  • 16
    Downloads: 2 This Week
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  • 17
    TinyGL on SDL is a free implementation of TinyGL library (mini-openGL) under multiplatform SDL library. Also, it is a fixed-point fast implementation for low platform as GP32 console.
    Downloads: 0 This Week
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  • 18
    MindEngine is an API-independent and cross-platform 3D engine written in C++. It is completely modular in design with a fully-working plug-in system and supports OpenGL and Direct3D rendering APIs with the aim to one day include support console systems.
    Downloads: 0 This Week
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  • 19
    OpenGL for Framebuffer Consoles under linux
    Downloads: 0 This Week
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  • 20
    Hard Coded Pinball started from a VPForum discussion about how to make the best playing video pinball possible.
    Downloads: 0 This Week
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  • 21
    What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion Ray Tracing Project". I chose this name based on Hyperion, a greek God of Light
    Downloads: 0 This Week
    Last Update:
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