Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Avogadro libraries provide 3D rendering, visualization, and analysis
aka ogre v2 - scene-oriented, flexible 3D C++ engine
A renderer agnostic two-dimensional drawing api for the web
A real-time physically based 3D rendering engine for React Native
GLScene Engine for Delphi & C++Builder VCL Windows 32/64
Xj3D is an open-source Java codebase for the X3D Graphics standard.
Server-side rendering and prerendering for Angular
A cross platform high-performance graphics system
For building cross-platform 3D geospatial apps in Java
Vivid is a modern C++ 3D engine using OpenGL4+
A real time global illumination solution that achieves glossy surfaces
Tao3D is a programming language for real-time interactive 3D
A declarative 3D globe data visualization library built with Three.js
A WebGL graphic library for building scalable Web3D applications
Texture font for OpenGL applications
SpiderGL-Tutorials are the official tutorials of the SpiderGL library
A small library to create SDL 2 - OpenGL applications.
Minimalist 3D Scenegraph Management Framework