Showing 1121 open source projects for "java open source"

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  • 1
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 1 This Week
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  • 2
    The GEM 3D engine is a portable, free, open source, easy to use, software development kit which allows you to build high performance 3D graphics applications such as games.
    Downloads: 0 This Week
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  • 3
    Caelum Graphics System

    Caelum Graphics System

    High-efficiency minimalist C++ wrapper for OpenGL 4.3

    Downloads: 0 This Week
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  • 4

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
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  • 5

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 6
    simple3d

    simple3d

    realistic driving simulation + functions for 2D/3D graphics

    Sour*eforge.net has become inaccesible to me because of Cl*udflare. The latest versions of the programs will be on my site: https://matei.one/. Simcar - driving (not racing) simulation, with stunts and realistic physics since version 5.0.0. GNU/Linux and Wind0w$ executables are available. SDL_grf - functions for 2D/3D graphics (including text), sound and input + a few programs for viewing 3D models, viewing ZX Spectrum *.scr files, simulating the Solar System etc. Simple3d - old program for...
    Downloads: 1 This Week
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  • 7
    SH-Engine

    SH-Engine

    crossplatform multithreaded object-oriented render and audio engine

    SH-Engine - crossplatform multithreaded object-oriented render and audio engine. Based on OpenGL 3. Support for Windows and Linux. Contains 2D-graphics, 3D-scene and sound.
    Downloads: 0 This Week
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  • 8

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 0 This Week
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  • 9
    Art of Illusion
    Art of Illusion is a full featured 3D modelling, rendering, and animation studio. It is written entirely in Java, and can run on almost any operating system.
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    Downloads: 206 This Week
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  • 10
    cliper

    cliper

    Java3d scenegraph editor

    Create 3D scenes linked together in short films through simple menus. Designed for Java3D beginners, and developers to include code in extension Panels. Installation instructions in readme.txt in files tab. 1-Scene/ backstage Open and close scenes. Choose background, generate a terrain, set lights, fog, camera position, sky picture, scene duration. 2-Draw/ placement Import objects (OBJ, C3D, 3DS), or create shapes (sphere, cone, etc...). Place them and set size, dimensions,...
    Downloads: 3 This Week
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  • 11
    Angular Universal

    Angular Universal

    Server-side rendering and prerendering for Angular

    The Angular Universal project is a community-driven project to expand on the core APIs from Angular (platform-server) to enable developers to do a server-side rendering of Angular applications in a variety of scenarios. This repository will host various tools like engines to integrate with various backends(NodeJS, ASP.NET etc.) and also extra modules and examples to help you start with server-side rendering. Control server-rendered page and transfer state before client-side web app loads to...
    Downloads: 0 This Week
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  • 12
    Experimental OpenGl night sky rendering by making full use of modern PCs hardware. Writing another planetarium is crazy? It's Glunatic!
    Downloads: 0 This Week
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  • 13
    Downloads: 0 This Week
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  • 14
    GXSM

    GXSM

    Scanning Probe Microscopy Controller and Data Visualization Software

    ...High-Speed external PAC-PLL hardware option with digital DSP link. Based on several hardware options it supports a commercially available DSP hardware and provided also Open Source Code for all the low level signal processing tasks and instrument controls in a most flexible and adaptable manner. All latest software is available via SVN only or Live Demo/Install CD: http://www.ventiotec.de/linux/GXSM-Linux.iso
    Downloads: 15 This Week
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  • 15
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 0 This Week
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  • 16
    VueGL

    VueGL

    Vue.js components rendering 3D WebGL graphics reactively with three.js

    VueGL is a component library for rendering 3D graphics with Vue.js and three.js. Using VueGL, you can handle WebGL very easily. In addition, drawn graphics are responsively re-rendered when detecting data changes. Vue.js is one of the very popular frameworks for building web apps or interactive websites. three.js is a 3D graphics library to uses WebGL. It provides classes wrapping WebGL APIs. They aim for different targets to be rendered, Vue.js for DOM and three.js for WebGL context. These...
    Downloads: 0 This Week
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  • 17
    Spritejs

    Spritejs

    A cross platform high-performance graphics system

    Spritejs is a cross-platform high-performance graphics system, which can render graphics on web, node, desktop applications and mini-programs. SpritejsNext is the new version of spritejs. It is renderer agnostic enabling the same api to render in multiple contexts: webgl2, webgl, and canvas2d. Manipulate the sprites in canvas as you do with the DOM elements. SpritejsNext provides several kinds of basic sprite elements, which can be operated on the layer like DOM elements. Compatible for most...
    Downloads: 0 This Week
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  • 18
    Gloss3D

    Gloss3D

    3D Graphics by a Lightweight Open-Source Software

    GLOSS is a lightweight 3D modeler / animator / renderer for GNU/Linux or Windows platforms. GLOSS is programmed in C/GTK3.
    Downloads: 6 This Week
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  • 19
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from. (html of guide is in...
    Downloads: 5 This Week
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  • 20
    WorldWind Java

    WorldWind Java

    For building cross-platform 3D geospatial apps in Java

    WorldWind Java is an open-source virtual globe SDK developed by NASA that allows developers to embed a 3D Earth visualization into Java applications. It renders detailed global terrain and satellite imagery, and supports real-time geographic data overlays, making it ideal for applications in geospatial analysis, education, simulation, and scientific visualization.
    Downloads: 1 This Week
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  • 21
    The Python Computer Graphics Kit is a collection of Python modules that contain the basic types and functions to be able to create 3D computer graphics images (focusing on Pixar's RenderMan interface).
    Downloads: 1 This Week
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  • 22

    STL viewer

    STL Viewer for java

    STL 3D object file viewer for java. - install unzip distributed stlviewer*.zip - run go into the directory run: java -jar stlviewer.jar In Windows and various OS, you may be able to run it by simply double clicking on the jar file. Navigation - holding / dragging the left mouse button rotates the model - holding / dragging the right mouse button pan the model - rotating the mouse wheel forward moves away from the model / backward moves towards the model - clicking home...
    Downloads: 0 This Week
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  • 23
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques. Its clean and modular C++ structure makes it a great reference for students and graphics developers alike.
    Downloads: 0 This Week
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  • 24
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. The software also...
    Downloads: 1 This Week
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  • 25
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 4 This Week
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