Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
3D GPUs Strange Attractors and Hypercomplex Fractals explorer
aka ogre v2 - scene-oriented, flexible 3D C++ engine
CIRT - CUDA Interactive Ray Tracer
3D Without Boundaries
GPU Raytracer from scratch in C++/CUDA
Cross Platform Professional Procedural Terrain Generation & Texturing
Vivid is a modern C++ 3D engine using OpenGL4+
A real time global illumination solution that achieves glossy surfaces
realtime 3d surface rendering library
A Lightweighted Toolkit For Volume Rendering
NOTE: Use Fltk_Contour insted this code!