90 projects for "universal windows platform" with 2 filters applied:

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  • 1
    FlightGear - Flight Simulator

    FlightGear - Flight Simulator

    FlightGear Flight Simulator: free open-source multiplatform flight sim

    Founded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create the most realistic flight simulator possible that is free to use, modify and distribute. FlightGear is used all over the world by desktop flight simulator enthusiasts, for research in universities and for interactive exhibits in museums. FlightGear features more than 400 aircraft, a worldwide scenery database, a multi-player environment, detailed sky modelling, a...
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    Downloads: 2,457 This Week
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  • 2

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 268 This Week
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  • 3
    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
    Downloads: 94 This Week
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  • 4
    "LiAR isn't a raytracer" is a cross platform, object-oriented and extendable raytracer written in C++ and Python.
    Downloads: 0 This Week
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  • 5
    FreeWRL VRML/X3D browser
    FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
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    Downloads: 49 This Week
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  • 6
    GLFW

    GLFW

    A project that has moved to GitHub

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
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    Downloads: 178 This Week
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  • 7
    gloost is a free software, platform independent framework for OpenGL programming. It includes handy wrappers for most OpenGL entities. gloost can be used freely under the terms of the GPL. It is also possible to get gloost licensed under the terms of the LGPL for selected projects. Please contact Felix Weißig ( thesleeper@gmx.net ) if you are interested to licence gloost under the LGPL.
    Downloads: 0 This Week
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  • 8
    KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.
    Downloads: 0 This Week
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  • 9
    QuteScoop
    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux. Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
    Downloads: 1 This Week
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  • 10

    QuesoGLC

    free implementation of the OpenGL Character Renderer

    QuesoGLC is a free implementation of the OpenGL Character Renderer. QuesoGLC is based on the FreeType library, provides Unicode support, and is designed to be easily ported to any platform that supports both FreeType and the OpenGL API.
    Downloads: 7 This Week
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  • 11

    delta3d Open Source Engine

    Sorry this project is no longer being supported

    This project is not currently being supported but feel free to use it as an example. delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
    Downloads: 11 This Week
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  • 12
    A cross-platform 3D rendering libarary.
    Downloads: 0 This Week
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  • 13
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format.
    Downloads: 1 This Week
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  • 14
    Loki Render

    Loki Render

    A simple and easy to use render farm for Blender

    Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows or Mac, making it a quick and flexible distributed network rendering solution!
    Downloads: 0 This Week
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  • 15
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 6 This Week
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  • 16
    A cross-platform GUI, new language (eC), and 3D engine.
    Downloads: 0 This Week
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  • 17

    VolTK

    A Lightweighted Toolkit For Volume Rendering

    ...Features * Tri-layer volume rendering * CPU implementation: multi-threading supported * GPU implementation: CUDA based implementation * CPU-GPU correspondance * Both low level interfaces and high level interfaces are provided * Replace the components easily with your own design * Various rendering modes: MIP/Isosurface/Full volume rendering * Endoscopy interaction mode implemented * Pre-integration supported * Cross platform (windows and RHEL tested)
    Downloads: 0 This Week
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  • 18
    OpenVRML is a cross-platform VRML and X3D browser and C++ runtime library.
    Downloads: 3 This Week
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  • 19

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has been renamed to "Castle Game Engine" and moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with...
    Downloads: 0 This Week
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  • 20
    VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
    Downloads: 3 This Week
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  • 21
    OpenGI is a platform-independent C-library for parameterizing triangular meshes and creating Geometry Images from this parameterization.
    Downloads: 0 This Week
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  • 22
    This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
    Downloads: 0 This Week
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  • 23
    3D medical image platform for visualization and image processing. Segmentation with Levels sets. Surface reconstruction with marching Cubes, texture Mapping and Raycasting,DICOM support. Integration environment for VTK, ITK and vtkInria3D under wxWidgets
    Downloads: 0 This Week
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  • 24
    LdGlite exists to render images of models made out of Lego bricks in a platform independent manner. It requires the LDRAW brick library and uses OpenGL as the graphics engine.
    Downloads: 5 This Week
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  • 25
    osgNV is a C++ cross-platform library written for the latest OpenSceneGraph (OSG, www.openscenegraph.org) using CMake as the build system. It brings the power of nVIDIA Cg shaders and other nVIDIA OpenGL extensions to your OSG applications.
    Downloads: 0 This Week
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