Showing 23 open source projects for "demo"

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  • 1
    React Three Fiber

    React Three Fiber

    A React renderer for Three.js

    Build your scene declaratively with re-usable, self-contained components that react to state, are readily interactive, and can tap into React's ecosystem. There is no hard dependency on a particular three.js version, it does not wrap or duplicate a single three.js class. It merely expresses three.js in JSX, <mesh /> becomes new THREE.Mesh(), and that happens dynamically. There is no additional overhead. Components participate in a unified render loop outside of React. It outperforms three.js...
    Downloads: 7 This Week
    Last Update:
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  • 2
    3DCellForge

    3DCellForge

    AI-powered interactive 3D cell generation and exploration studio

    ...The project also supports optional image-to-3D generation through cloud providers and local backends, while keeping API keys on the server side instead of exposing them in the frontend bundle. It includes cached demo models so the experience can work without generating a new model every time. Overall, it is a creative research and education tool for visualizing cell structures in a more interactive way than static diagrams.
    Downloads: 4 This Week
    Last Update:
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  • 3

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 5 This Week
    Last Update:
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  • 4
    cliper

    cliper

    Java3d scenegraph editor

    Create 3D scenes linked together in short films through simple menus. . Installation instructions in readme.txt in files tab. 1-Scene/ backstage Open and close scenes. Choose background, generate a terrain, set lights, fog, camera position, sky picture, scene duration. 2-Draw/ placement Import objects (OBJ, C3D, 3DS), or create shapes (sphere, cone, etc...). Place them and set size, dimensions, duplicate, group. 3-Color/texture Apply textures, colors, transparency...
    Downloads: 0 This Week
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  • 5
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to work right: cdoom -file s4 -warp 1 save config fault sometimes, glitches in rendering slopes due to fixed point usage, line of sight bullets error on slopes,sprites in multi 3dfloors sometimes render wrong similar to duke nukem 3d quake heretic hexen vavoom zdoom gzdoom but not compatible,only doom2 doom run Thanks:id software for original doom code https://www.idsoftware.com MBF authors,Vladimir Arnost for muslib 1.80: http://www.fit.vutbr.cz/~arnost/welcome.html
    Downloads: 59 This Week
    Last Update:
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  • 6
    3DDFA

    3DDFA

    Fast, accurate and stable 3D dense face alignment

    This work extends 3DDFA, named 3DDFA_V2, titled Towards Fast, Accurate and Stable 3D Dense Face Alignment, accepted by ECCV 2020. The supplementary material is here. The gif above shows a webcam demo of the tracking result, in the scenario of my lab. This repo is the official implementation of 3DDFA_V2. Compared to 3DDFA, 3DDFA_V2 achieves better performance and stability. Besides, 3DDFA_V2 incorporates the fast face detector FaceBoxes instead of Dlib. A simple 3D render written by c++ and cython is also included. This repo supports the onnxruntime, and the latency of regressing 3DMM parameters using the default backbone is about 1.35ms/image on CPU with a single image as input. ...
    Downloads: 2 This Week
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  • 7

    SFML Voxel Raycaster

    Simple voxel raycasting engine in SFML with multithreading support

    Voxel raycasting engine written in C++ drawed by SFML, curently in alpha preview state. Currently rays are computed by CPU and performance is low and far away from realtime.
    Downloads: 0 This Week
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  • 8

    Demolisher

    Read and run Cryptic Studios games .demo files

    Read, parse, render and run Cryptic Studios Inc. .demo files with ease.
    Downloads: 2 This Week
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  • 9

    VB6 Raytracer

    VB6 Raytracer

    Well just a raytracer in Visual basic 6, thus the name VB6 raytracer. Not because it is easy or logical, but because it is hard. I know this is not the right language to write a raytracer, see it as a stubborn POC that it is still somehow possible.
    Downloads: 0 This Week
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  • 10
    JIVES
    Java Interactive Virtual Enviroment System - A framework to create latest generation 3D Inventory Based Adventure Games and simulators, where user can combine items of an inventory and make them interact with the entites of a virtual world. Test JIVES online: 1) Download basic demo script from http://sourceforge.net/projects/jives/files/1.0/basic-demo-jme.jives/download 2) Run the applet from http://simonesegalini.altervista.org/jives/test/test.html
    Downloads: 0 This Week
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  • 11
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 3 This Week
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  • 12
    BrokenFinger is a collection of demo 3D programs showing latest implementation in the areas of: Document Object Model, GPU Bound Processing, and Procedural Modeling(e.g. CGA Shape).
    Downloads: 0 This Week
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  • 13
    The Frustum Culling technique in a 3D scene works by not rendering hidden objects thus saving processing time. It implements a procedural generated scene with a height map loader where user can move the real camera and the virtual camera.
    Downloads: 0 This Week
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  • 14
    Demo code for setting up per-pixel lighting in OGRE.
    Downloads: 0 This Week
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  • 15
    Terra Artifex is a demo project presenting a novel approach to interactive terrain rendering for potentially infinite landscapes that can be modified in runtime.
    Downloads: 0 This Week
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  • 16
    The goal of this project is to create an interactive teaching demo for Bezier surface patch. It can be used in CAGD courses, and help the students to have a better understanding of Bezier surface patch.
    Downloads: 0 This Week
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  • 17
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 18
    Java 3D engine. Applet demo is available at the project homepage.
    Downloads: 0 This Week
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  • 19
    A virtual training environment for remote astronauts in the danish national secret space colonization project. (3D/OpenGL realtime game demo)
    Downloads: 0 This Week
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  • 20
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 2 This Week
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  • 21
    A scriptable rendering system for demo creation and VJing.
    Downloads: 0 This Week
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  • 22
    A 3D OpenGL demo which uses latest shader language enhancements. It provides a custom 3D engine and a COLLADA loader for scene management and animation.
    Downloads: 0 This Week
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  • 23
    Leadwerks Arena is an open source first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.
    Downloads: 0 This Week
    Last Update:
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