Showing 144 open source projects for "3d graph renderer"

View related business solutions
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • Forever Free Full-Stack Observability | Grafana Cloud Icon
    Forever Free Full-Stack Observability | Grafana Cloud

    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

    Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
    Create free account
  • 1
    three.js

    three.js

    JavaScript 3D library

    three.js is a lightweight and easy-to-use JavaScript 3D library with its own default WebGL renderer. It works by creating a scene with a camera and a geometric cube, the latter of which is added to the scene. This will become the animated object within the scene. A WebGL renderer is created for the scene and the camera, with an added viewport to the document.body element. Finally, the cube is animated within the scene for the camera.
    Downloads: 89 This Week
    Last Update:
    See Project
  • 2
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 3
    armory

    armory

    3D Engine with Blender Integration

    Armory is an open-source 3D engine focused on portability, minimal footprint and performance. The renderer is fully scriptable with deferred and forward paths supported out of the box. Armory provides a full Blender integration add-on, turning it into a complete game development tool. The result is a unified workflow from start to finish. Powered by Armory engine, ArmorPaint is a stand-alone software designed for physically-based texture painting.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 4
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    Use our portable, WebKit-based SDK to effortlessly display modern web content everywhere. Available for desktop apps, game consoles, TVs, embedded device displays, servers, and more. Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is...
    Downloads: 4 This Week
    Last Update:
    See Project
  • Go From AI Idea to AI App Fast Icon
    Go From AI Idea to AI App Fast

    One platform to build, fine-tune, and deploy ML models. No MLOps team required.

    Access Gemini 3 and 200+ models. Build chatbots, agents, or custom models with built-in monitoring and scaling.
    Try Free
  • 5
    two.js

    two.js

    A renderer agnostic two-dimensional drawing api for the web

    Two.js is a two-dimensional drawing api geared towards modern web browsers. It is renderer agnostic enabling the same api to draw in multiple contexts: svg, canvas, and webgl. Two.js is deeply inspired by flat motion graphics. As a result, two.js aims to make the creation and animation of flat shapes easier and more concise. At its core two.js relies on a scenegraph. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. After you...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    3D Renderer with wireless display

    3D Renderer with wireless display

    Python 3D renderer with wireless display support

    3D rendering engine made using Python as an exploratory adventure into the world of 3D graphics. It also Incorporates the wireless display handler from the Electronic-Shelf-Label-Management-System V2.0. Based on the work of Rad-hi: https://github.com/Rad-hi/3D-Rendering-Desktop-App Used .obj file: https://free3d.com/3d-model/low_poly_tree-816203.html
    Downloads: 1 This Week
    Last Update:
    See Project
  • 7
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android.
    Downloads: 10 This Week
    Last Update:
    See Project
  • 8
    React Three Fiber

    React Three Fiber

    A React renderer for Three.js

    Build your scene declaratively with re-usable, self-contained components that react to state, are readily interactive, and can tap into React's ecosystem. There is no hard dependency on a particular three.js version, it does not wrap or duplicate a single three.js class. It merely expresses three.js in JSX, <mesh /> becomes new THREE.Mesh(), and that happens dynamically. There is no additional overhead. Components participate in a unified render loop outside of React. It outperforms three.js...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 9
    react-native-filament

    react-native-filament

    A real-time physically based 3D rendering engine for React Native

    react-native-filament is a React Native wrapper for Google's Filament real-time physically-based rendering engine, enabling mobile developers to render high-quality 3D scenes within React Native applications. This library acts as a bridge between JavaScript and the powerful Filament engine through native modules, giving React Native apps access to modern rendering capabilities like PBR materials, image-based lighting, and dynamic shadows. Designed for both iOS and Android, it opens the door...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Enterprise-grade ITSM, for every business Icon
    Enterprise-grade ITSM, for every business

    Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.

    Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
    Try it Free
  • 10
    GitHub Isometric Contributions extension

    GitHub Isometric Contributions extension

    Browser extension for rendering isometric pixel art charts

    This is a browser extension for Chrome/Brave and Firefox that lets you toggle between your regular GitHub contribution chart and an isometric pixel art version. It uses obelisk.js for isometric graphics. Besides being sort of neat looking, this view is interesting in that it highlights the differences between the number of contributions with more granularity. This isn't meant to completely replace the standard 2D graph though, because in most ways it is actually less useful. For example,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    LLGL

    LLGL

    Source mirror of LLGL GitHub repository

    This is a mirror of the LLGL GitHub repository. See https://github.com/LukasBanana/LLGL for more details.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Vivid3DIDE

    Vivid3DIDE

    Vivid3D is a C++ IDE/3D engine, with python scripting.

    Vivid3D is a C++ IDE/3D engine, with python scripting. - It uses DX12 or Vulkan, and will support RTX features. It features gameplay facilitated by Python.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
    Leader badge
    Downloads: 35 This Week
    Last Update:
    See Project
  • 14
    The Chemistry Development Kit
    The Chemistry Development Kit (CDK) is a scientific, LGPL-ed library for bio- and cheminformatics and computational chemistry written in Java. The main home page of the CDK is now at: http://cdk.github.io
    Leader badge
    Downloads: 26 This Week
    Last Update:
    See Project
  • 15
    RiCPP

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Gloss3D

    Gloss3D

    3D Graphics by a Lightweight Open-Source Software

    GLOSS is a lightweight 3D modeler / animator / renderer for GNU/Linux or Windows platforms. GLOSS is programmed in C/GTK3.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 17
    Spritejs

    Spritejs

    A cross platform high-performance graphics system

    Spritejs is a cross-platform high-performance graphics system, which can render graphics on web, node, desktop applications and mini-programs. SpritejsNext is the new version of spritejs. It is renderer agnostic enabling the same api to render in multiple contexts: webgl2, webgl, and canvas2d. Manipulate the sprites in canvas as you do with the DOM elements. SpritejsNext provides several kinds of basic sprite elements, which can be operated on the layer like DOM elements. Compatible for most...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    Beautifully Render* your Graphic3D and Shown or Manipulate right in the Front End (without Export to, ie 3DStudio Art Renderer, et al). For use with Mathematica 4.0 - 13.1. Makes file.ray or .pov that will look much like image in notebook except rendered. Works easily/automatically with many Graphics3D (and some Graphic) as well. However graphics in 13.1 is too big to comment on: many will work many not. Has many options to fix renders that aren't so auto. Now very portable...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    barracuda3d

    barracuda3d

    Barracuda3D is a 3Dmodeler + 3Danimator / renderer for Windows

    Barracuda3D is a 3Dmodeler + 3Danimator / renderer for Windows platforms You criticism please to my mail odyssey2509@gmail.com
    Downloads: 6 This Week
    Last Update:
    See Project
  • 21
    react-blessed

    react-blessed

    A react renderer for blessed

    A React custom renderer for the blessed library. This renderer should currently be considered as experimental, is subject to change and will only work with React's latest version (17.x.x, using Fiber). Any of the blessed widgets can be rendered through react-blessed by using a lowercased tag title. Text nodes, on the other hand, will be rendered by applying the setContent method with the given text on the parent node. As with React's DOM renderer, react-blessed lets you handle the original...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Software Renderer

    Software Renderer

    A shader-based software renderer written from scratch in C89

    This is a shader-based software renderer written from scratch in C89 with minimal dependencies, available for Windows, macOS, and Linux. Pre-built binaries for Windows, macOS, and Linux are available for download from the Releases page. To build the software renderer from source, a C89 compiler and development files for your window system are required. Install Visual Studio with C++ support and run build_win32.bat. If the software renderer is launched without arguments, one of the available...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 23
    ofxWorkbench
    OFX extension for interactive stereo projection mapping (3D Workbench)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2. Rewrote from the ground up. Vivid Engine is a 3D engine, and several tools to facilitate the creation of apps and games for Windows and soon XBox One+. You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    VCTRenderer

    VCTRenderer

    A real time global illumination solution that achieves glossy surfaces

    VCTRenderer is a real-time global illumination renderer built in C++ using Vulkan, leveraging voxel cone tracing (VCT) to achieve dynamic lighting, soft shadows, and indirect illumination. The renderer demonstrates cutting-edge rendering techniques aimed at achieving realistic lighting effects without precomputed data, making it ideal for games and interactive applications that need real-time performance with physically plausible lighting. It provides a clean implementation of voxelization...
    Downloads: 0 This Week
    Last Update:
    See Project
MongoDB Logo MongoDB