3D Rendering Software

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  • 1
    [Discontinued] RenderMan Shading Language-based interperator plugin for 3dsmax
    Downloads: 0 This Week
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  • 2
    Jaya is intended to become as powerful as its 'big brother' MAYA (althought they are not affiliate!), by providing commands to build complete UI interfaces, render objects, create shaders, etc. It is fully written in Java to be run on any operating system
    Downloads: 0 This Week
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  • 3
    Java 3D engine. Applet demo is available at the project homepage.
    Downloads: 0 This Week
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  • 4
    LDraw utility for creating replacement minifig head .DAT part files with inline POV code for improved renderings in POV-Ray. ML-Cad or your LDraw editor of choise will ignore the inline code and show the parts just as before.
    Downloads: 0 This Week
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  • 5
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  • 6
    MNGL (Math, Network and Graphic library) is a library which is composed by a lot of different modules to help programmers to develop their applications and softwares.
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  • 7
    MOC is a small library with the aim to provide simple and easy to use collision and mouse-picking functionality for the Ogre3D graphics engine.
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  • 8
    MVIP is the multicast VRML interchange protocol. This protocol allows users to participate in shared virtual worlds. The protocol uses the services of RTP and accesses VRML through EAI.
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  • 9
    The MXRToolkit consists of a library of routines to help with all aspects of building mixed reality applications. As an application of MXRToolkit, 3DLive can be used for capturing live 3d virtual viewpoint and putting live humans in mixed reality.
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  • 10
    MacGLide is a shared library for Apple Macintosh computers that emulates 3Dfx Voodoo Graphics hardware. It makes it possible to run games originally made for 3Dfx/Glide without the hardware by translating Glide-function calls to OpenGL.
    Downloads: 0 This Week
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  • 11
    Mad Manager is a client and a server application that helps you distribute render tasks over a network.
    Downloads: 0 This Week
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  • 12
    Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
    Downloads: 0 This Week
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  • 13
    Magnum

    Magnum

    Lightweight and modular C++11 graphics middleware for data and games

    Look­ing for an open-source lib­rary that gives you graph­ics ab­strac­tion and plat­form in­de­pend­ence on ma­jor desktop, mo­bile and web plat­forms? Do you want it to have all the con­veni­ence util­it­ies around yet stay small, power­ful and not give up on flex­ib­il­ity? Here it is. And it’s free to use, even for com­mer­cial pur­poses. Among Mag­num es­sen­tials is a UTF-8-aware OS, filesys­tem and con­sole ab­strac­tion, a ver­sat­ile vec­tor math lib­rary and a slim C++11 wrap­per of Vulkan and OpenGL API fam­il­ies. Build on top of that or opt-in for more. Shaders and prim­it­ives for fast pro­to­typ­ing, al­gorithms, de­bug­ging and auto­mat­ic test­ing, as­set man­age­ment, in­teg­ra­tion with pop­u­lar win­dow­ing toolkits and a UI lib­rary. Everything fits to­geth­er but you still have a choice. There’s al­ways more than one way to do things.
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  • 14

    MakePhotoW3D

    Turn a flat 2d photo into a wiggle stereogram instantly!

    Take a 2D flat photo... and turn it into a w3D "wiggle stereogram"! INSTANTLY! Wiggle stereograms use animation to switch between the left and right view of a stereogram. Here we create a nice animation that slides back and forth, for a smooth wiggle 3D ("w3D") effect. First the image is broken down into planes. Each plane is given a depth distance. The image belonging to each plane is horizontally compressed enough that the "shadows" cast by the image belonging to the planes in front of it cover the "holes" in the plane. The whole thing is then animated in a gentle see-saw fashion to get the wiggle effect. Wiggle Stereography was invented by Jim Gasperini, who made them by hand.
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  • 15
    The programme for generation of the Mandelbrot set (the set defined by mathematical equation z=z^2+c; z,c are complex numbers) employing 3D visualisation in addition to the popular 2D spectral-colour one.
    Downloads: 0 This Week
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  • 16
    MapSCII

    MapSCII

    Braille & ASCII world map renderer for your console

    A node.js based Vector Tile to Braille and ASCII renderer for xterm-compatible terminals. If you're on Windows, use the open source telnet client PuTTY to connect. Use your mouse to drag and zoom in and out! Discover points of interest around any given location. Highly customizable layer styling with Mapbox Styles support. Connect to any public or private vector tile server. Or just use the supplied and optimized OSM2VectorTiles based one. Work offline and discover local VectorTile/MBTiles. Compatible with most Linux and OSX terminals. Highly optimized algorithms for a smooth experience. 100% pure JavaScript! Arrows up, down, left, right to scroll around. Press a or z to zoom in and out. Press c to switch to block character mode, and press q to quit. If your terminal supports mouse events you can drag the map and use your scroll wheel to zoom in and out.
    Downloads: 0 This Week
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  • 17
    A Maya plug-in for importing Massive simulations.
    Downloads: 0 This Week
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  • 18

    Master3D

    Famous card game with 3D graphics and artificial intelligence

    Master3D is a famous card came with usually 4 Players, in German also known as "Arschloch" :-.). Despite the funny name, it's a great game with simple rules but a lot of strategic options and fun. This is my first implementaion with 3 different AI-Players and a nice 3D-Interface.
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  • 19
    MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
    Downloads: 0 This Week
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  • 20

    MaxDream

    A cross-platform game framework based on OpenGL and GObject.

    MaxDream is a cross-platform open source game(/simulation) framework based on OpenGL and GObject. MaxDream aims to be compatible with any game techniques, so you can use MaxDream, without changing your OpenGL methodology.
    Downloads: 0 This Week
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  • 21
    A GLSL realtime shader for Maya viewport.
    Downloads: 0 This Week
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  • 22

    MazeJen

    java maze generator

    MazeJen is a maze generator written in java which implements the Depth First Search algorithm, and can render mazes in both 2 and 3 dimensions.
    Downloads: 0 This Week
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  • 23
    Medic Medical Image Solutions !!! RePlanning new Solution !!!
    Downloads: 0 This Week
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  • 24

    Medusa Engine

    A C++ 3D game engine.

    The Medusa Engine is a C++ based engine. This engine was used to develop "DarkSpace" a space based MMORTS released in 2001.
    Downloads: 0 This Week
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  • 25
    Megalui

    Megalui

    Megalui: 2D/3D OpenGL & C/C++ Library for Scientific Visualizations

    Megalui supports Immediate-mode OpenGL drawing and GUI widgets based on the GLUI open source project. It is running on Windows & Linux. Features: Simple and powerful 'C' API; 2D/3D Drawing (Onscreen or 2D Plane); 3D Height Map Rendering; Seamless WebCam-Capture via Video-For-Windows API; 2D/3D Text Rendering; Alpha-Blending Drawing of all primitives; Drawing images on-screen and on-surface (plane); Images with Alpha-Blending; 3D Object/Surface Picking By using 2D screen coordinates; Line, Rectangle, Circle, Ellipse, Rectangle, Polygon, Points drawing primitives; Complex 2D Path drawing including bezier and quad curves; Draw Lines with Arrow Head in 3D; Generate out-of-the-box images using 'uiChessboardImage' or 'uiNamedImage'; Draw 3D text using printf like API; 3D camera path animation For fly-Over Animations; LaTEX-style Mathematical Formula Rendering; Cartoon Shaders; Lights; Multiple Views Rendering
    Downloads: 0 This Week
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