Showing 35 open source projects for "universal windows platform"

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  • 1
    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    ...Use it to speed up character modeling for games, 3D printing, and so on. Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one. 3D Modeling in a blink, try it now! Dust3D is a cross-platform open-source modeling software. It helps you create a 3D watertight model in seconds. Use it to speed up your character modeling in game making, 3D printing, and so on. Yes, it's free. And it's cross-Platform, no matter you are on Windows, Linux, or MacOS, the same experience you'll get. Give it a try. With Dust3D, you'll see yourself finish a game asset in a blink! ...
    Downloads: 14 This Week
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  • 2

    The GR module for Julia

    Plotting for Julia based on GR

    This is the GR module for Julia. It places a Julia interface to GR, a universal framework for visualization applications. GR allows users to create high quality, engaging visualizations, everything from 2D graphs to complex 3D scenes. With this module simply type in Julia 'using gr', and you can instantly start calling functions in the GR framework API. GR is based on an implementation of a Graphical Kernel System (GKS) and OpenGL. As a self-contained system, integration into existing...
    Downloads: 0 This Week
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  • 3
    Modly

    Modly

    Desktop app to generate 3D models from images using local AI

    Modly is a lightweight platform designed to simplify the creation and management of modular AI-driven workflows and tools. It focuses on breaking down complex processes into reusable modules that can be combined and orchestrated to achieve specific goals. The system emphasizes flexibility, allowing users to define custom modules and integrate them into larger pipelines. It supports experimentation, enabling users to test and refine workflows quickly. Modly is designed to be accessible, with...
    Downloads: 40 This Week
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  • 4
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands...
    Downloads: 8 This Week
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  • 5
    Silk.NET

    Silk.NET

    About The high-speed OpenGL, OpenCL bindings library

    Spruce up your games and applications with cross-platform 3D graphics, audio, compute and haptics. Fast, free, cross-platform. With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with monthly updates generated straight from the upstream sources. In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximize productivity in common workloads such as...
    Downloads: 0 This Week
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  • 6
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C++ application that uses Wicked Engine, you can build the WickedEngine static library project for the appropriate platform, such as WickedEngine_Windows, and link against it. ...
    Downloads: 1 This Week
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  • 7
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    ...An additional Wiki resource for developers is available too. To simplify both usage and development, we split PCL into a series of modular libraries. PCL is cross-platform, and has been successfully compiled and deployed on Linux, MacOS, Windows, and Android. To simplify development, PCL is split into a series of smaller code libraries, that can be compiled separately. This modularity is important for distributing PCL on platforms with reduced computational or size constraints.
    Downloads: 10 This Week
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  • 8
    OpenGL Mathematics

    OpenGL Mathematics

    Highly Optimized Graphics Math (glm) for C

    Highly optimized 2D|3D math library, also known as OpenGL Mathematics (glm) for `C`. cglm provides lot of utils to help math operations to be fast and quick to write. It is community-friendly, feel free to bring any issues, bugs you faced. Almost all functions (inline versions) and parameters are documented inside the corresponding headers. OpenGL-related functions are dropped to make this lib platform/third-party independent. Make sure you have the latest version and feel free to report...
    Downloads: 2 This Week
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  • 9
    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
    Downloads: 98 This Week
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  • 10
    Dead Deer 3.14.82.2025

    Dead Deer 3.14.82.2025

    3D modeler, 3D game maker, 3D demo maker

    ...Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors. Android .NED Player (install APK and "open with" with file managers) APK generator for Android. Support for: Direct3D9 (SM3) Direct3D10 (SM4) Direct3D11 (SM5) Direct3D12 (SM5) OpenGL and GLSL OpenGLES 2/3 Apple METAL Retina, UHD. ...
    Downloads: 12 This Week
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  • 11
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    HARFANG 3D builds real-time 3D tools for industry professionals. Its software suite is tailored to developers, designers and engineers aiming to efficiently and seamlessly develop, implement & deploy 3D solutions (HMI, VR/AR, simulation, interactive 3D), regardless of development language or platform constraints. HARFANG Studio is the ideal 3D editor for creating real-time scenes & animations that match your design vision. It can manage the entire 3D graphics production workflow in a simple...
    Downloads: 0 This Week
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  • 12
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 2 This Week
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  • 13
    Mangrove TDS Library

    Mangrove TDS Library

    A C++ Tool for the Fast Prototyping of Topological Data Structures

    The Mangrove Topological Data Structure (Mangrove TDS) Library is a C++ template tool for the fast prototyping of topological data structures under the same API: - generic representation of any topological data structure, i.e., mangrove; - extensible through dynamic plugins at run-time; - agnostic wrt the representation in use; - any representation is supported without restrictions; - dimension-independent and multi-platform; - efficient representations of...
    Downloads: 0 This Week
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  • 14
    Loki Render

    Loki Render

    A simple and easy to use render farm for Blender

    Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows or Mac, making it a quick and flexible distributed network rendering solution!
    Downloads: 0 This Week
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  • 15

    StereoWS

    StereoWS developed by UCL-MSSL within the ProVisG project

    Since December 2008, UCL-MSSL developed a platform independent stereo application in collaboration with JPL, NASA as a subtask of EU-FP7 PRoViSG. This work was originally proposed for two months of work, but it was rescheduled to run untill August 2011 after realising its synergetic relationship with other UCL tasks within the ProVisG project. Within this time period, UCL delivered consortium members a stereo application (called StereoWS ver. 1.0), which integrates various practical...
    Downloads: 0 This Week
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  • 16
    OpenGI is a platform-independent C-library for parameterizing triangular meshes and creating Geometry Images from this parameterization.
    Downloads: 0 This Week
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  • 17
    coindesigner
    Coindesigner is a RAD environment to build 3D scenes based in openInventor, just using drag&drop and updating changes on the fly. An external multi platform viewer allows to distribute the scene without need of the RAD.
    Downloads: 7 This Week
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  • 18
    yadra - yet another distributed rendering application A Network-Render-Tool for Blender. A Java based, platform-independent tool, for rendering animations of blender in a network. Easy setup (no SMB/CIFS-Connections). Web-Interface.
    Downloads: 0 This Week
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  • 19
    ProteinShader is a molecular visualization tool that can produce illustrative renderings of proteins that approximate what an artist might create using pen and ink. This free platform-independent program is written in Java and OpenGL Shading Language.
    Downloads: 0 This Week
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  • 20
    C3A is a cross platform format for animated 3D geometry. Compact, fast, low bandwidth, and compatible with all current hardware/firmware; DirectX, OpenGL, XBox, PS2, 360, PS3, PSP, Wii, & DS.
    Downloads: 0 This Week
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  • 21
    QtOPENCASCADE is a framework for integrating the OpenCascade Solids Modelling library with the Qt4 toolkit to enable the development of multi-platform CAD and CAE applications.
    Downloads: 2 This Week
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  • 22
    OpenTree Library is a cross-platform, engine-independent library which provides 3d tree generation for real-time applications such as games and visualization software.
    Downloads: 0 This Week
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  • 23
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 24
    A mini 3D computer graphics C++ cross-platform library (LGPL). Providing the minimum set of 3D objects: vector, point, transformation matrix, and quaternion. Suitable for students who are learning 3D concepts, or 3D gurus who like to build a scene-graph.
    Downloads: 0 This Week
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  • 25
    TreeGen consists in a platform indipendent Python script which should work as a plugin for Blender. Thanks to the graphical interface, it aims to create random trees and forests in a simple and alternative way to L-System.
    Downloads: 0 This Week
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