Showing 39 open source projects for "pc-basic - a gw-basic emulator"

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  • 1
    VTK.NET Example is a collection of example for the Visualization Toolkit (VTK - http://www.kitware.com). It demonstrate, the basic visualisation algorithm in .NET 2.0 platform and C# programming language.
    Downloads: 0 This Week
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  • 2
    Rhino Plug-In projects. A set of high quality C++ and .NET Rhino plug-ins that users can add to or use for starting their own plug-in projects.
    Downloads: 0 This Week
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  • 3
    A "learning by coding" type of 3D-studio with a basic set of features. Include a pure software-implemented renderer with support for per-pixel operations (such as Phong), textures, alpha/bump/environment-mapping etc.
    Downloads: 0 This Week
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  • 4
    Sculpt Mesh is a 3D tool for sculpting mesh as if it were clay, It provides some of the basic functionality of ZBrush (TM), giving unprecedented artistic freedom, allowing artists to rapidly achieve quality and interesting results with free tools.
    Downloads: 0 This Week
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  • 5
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 4 This Week
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  • 6
    Real time facial animation package based on muscle model of the face. Includes basic scripting language, full API, animation compositing, tools for creating and exporting muscles in 3D studio max.
    Downloads: 0 This Week
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  • 7
    An OpenGL VR engine and editor, created by 1st year computing science students at Glasgow University.
    Downloads: 0 This Week
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  • 8
    The VBB-engine is a Visual Basic 6 Based 3D engine!! The purpose of the engine is to reveal the algoritms behind computer generated 3D object. Whitout making use of any premade libraries like directX.
    Downloads: 4 This Week
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  • 9
    FlexEngine is based in a dynamic 3D object loader based in an analizer tool.
    Downloads: 0 This Week
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  • 10
    CsGL is OpenGL for the .Net Framework, providing support for OpenGL 1.1 - 1.4 and numerous extensions.
    Downloads: 0 This Week
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  • 11
    This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
    Downloads: 0 This Week
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  • 12
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
    Downloads: 0 This Week
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  • 13
    This is a basic mesh operation platform created for nearly any research start on mesh application. To mention some, there are to be hex mesh, mesh skinning, rendering.
    Downloads: 0 This Week
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  • 14
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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