Showing 7 open source projects for "pc-basic - a gw-basic emulator"

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  • 1
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 2

    Win CAD

    A windows CAD system with plugins written in C

    The aim was to write a basic CAD system in windows using C. The system would have a plugin architecture which would allow the CAD system to be programmable.
    Downloads: 2 This Week
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  • 3
    Sculpt Mesh is a 3D tool for sculpting mesh as if it were clay, It provides some of the basic functionality of ZBrush (TM), giving unprecedented artistic freedom, allowing artists to rapidly achieve quality and interesting results with free tools.
    Downloads: 0 This Week
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  • 4
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 4 This Week
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  • 5
    CsGL is OpenGL for the .Net Framework, providing support for OpenGL 1.1 - 1.4 and numerous extensions.
    Downloads: 0 This Week
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  • 6
    This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
    Downloads: 0 This Week
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  • 7
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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