Showing 15 open source projects for "bump mapping"

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    Employee monitoring software with screenshots

    Clear visibility and insights into how employees work. Even remotely

    Our computer monitoring software allows employees, field contractors, and freelancers to manually clock in when they begin working on an assignment. The application will take screenshots randomly or at set intervals, which allows employers to observe the work process. The application only tracks activity when the employee is clocked in. No spying, only transparency.
  • Passwordless authentication enables a secure and frictionless experience for your users | Auth0 Icon
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  • 1
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and...
    Downloads: 59 This Week
    Last Update:
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  • 2

    Baugr Renderer

    Deferred 3D renderer written in Java

    Non-photorealistic deferred renderer with shadow and normal mapping. Requires OpenGL 3.3 and Java 8. Depends on JOGL, OWG-GL and OWG_UTIL.
    Downloads: 0 This Week
    Last Update:
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  • 3

    MiniAPI

    Minimal API for games or graphical apps written for Mobile C compiler

    Minimal API for games or graphical apps, supports some basic models and effects. This API is written in C, and was initially designed to be used on Mobile C compiler, that is a C learning application written for smartphones.
    Downloads: 0 This Week
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  • 4
    Engine_3D

    Engine_3D

    A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    Engine_3D is a real-time 3D engine project grabbed from my old data. The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available. Remarks for the DOS version: It is also a funny example of a game system almost fully in Ada, including sound...
    Downloads: 0 This Week
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  • Top-Rated Free CRM Software Icon
    Top-Rated Free CRM Software

    216,000+ customers in over 135 countries grow their businesses with HubSpot

    HubSpot is an AI-powered customer platform with all the software, integrations, and resources you need to connect your marketing, sales, and customer service. HubSpot's connected platform enables you to grow your business faster by focusing on what matters most: your customers.
  • 5

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 0 This Week
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  • 6
    Implementación de la técnica bump mapping en OpenGL con CG en Linux
    Downloads: 0 This Week
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  • 7
    Mob3D is a free 3D Game Engine written in C++. It uses DirectX and Ageia PhysX. It is licensed under LGPL, so you can sell games created with it. Mob3D is still in alpha version, but already has stunning effects like Bump Mapping and Shadow Mapping.
    Downloads: 0 This Week
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  • 8
    Tactical Resistance Online/Offline
    In the year of 2600, war is based on 3 different Empires after one planet with valuable resources. This is a MMO/rpg/RTS/FPS. Please visit our site/wiki for more info.
    Downloads: 0 This Week
    Last Update:
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  • 9
    PiscisRT is a C++ enhanced ray tracer. Features global illumination, procedural textures, bump mapping, etc... Supports Windows and GNU platforms.
    Downloads: 0 This Week
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  • Control remote support software for remote workers and IT teams Icon
    Control remote support software for remote workers and IT teams

    Raise the bar for remote support and reduce customer downtime.

    ConnectWise ScreenConnect, formerly ConnectWise Control, is a remote support solution for Managed Service Providers (MSP), Value Added Resellers (VAR), internal IT teams, and managed security providers. Fast, reliable, secure, and simple to use, ConnectWise ScreenConnect helps businesses solve their customers' issues faster from any location. The platform features remote support, remote access, remote meeting, customization, and integrations with leading business tools.
  • 10
    A small ray tracer written in JAVA. Main features: shadows, reflection, refraction, textures, bump mapping, bilinear filtering, supersampling.
    Downloads: 0 This Week
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  • 11
    A "learning by coding" type of 3D-studio with a basic set of features. Include a pure software-implemented renderer with support for per-pixel operations (such as Phong), textures, alpha/bump/environment-mapping etc.
    Downloads: 0 This Week
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  • 12
    GNN is a 3D tank strategy game! Play is turn based. GNN features a vairety of levels, wind conditions, tank skins, and computer opponents. In addition, GNN implements a detailed particle system, gloss and bump mapping, and a comprehensive pyhsics model.
    Downloads: 7 This Week
    Last Update:
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  • 13
    This is a utility written with OpenGL and C# (CsGL) that draws a triangulated surface and applies different effects to them such as radial blur or bump mapping. It can draw parametric surfaces and imported Wavefront OBJ files.
    Downloads: 0 This Week
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  • 14
    UGS is a GPL C++ 3D engine based on multiplatform APIs such as OpenGL and SDL. It implements a full 3D Object Model supporting hardware acceleration, lights, cube environment and bump mapping, multi texturing and advanced effects like shadows,
    Downloads: 0 This Week
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  • 15
    ODDSaur is a project that aims to create a living, breathing dinosaur that exhibits different behaviour on a PC. ODDSaur is based on OpenGL and demonstrates realtime perpixel bump-mapping as well as software vertex-blending.
    Downloads: 1 This Week
    Last Update:
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