Quick summary

Evertried combines isometric presentation with tactical rogue-lite gameplay set inside a mysterious afterlife tower. Combat is turn-based and emphasizes careful positioning, use of abilities, and interaction with the environment. Each floor introduces fresh obstacles and enemy layouts, forcing players to think several moves ahead to survive and advance.

Core systems and combat

  • Turn-based encounters take place on an isometric grid; movement and placement are as important as attack choices.
  • Characters have distinct abilities and movement options that can be chained or combined for greater effect.
  • Many floors feature environmental hazards and traps that can be used against foes or avoided to preserve resources.
  • Procedural elements and varied floor designs keep replayability high by continually changing the tactical problems you must solve.

Approaching the challenge: practical tactics

  • Learn enemy behavior and movement patterns so you can bait, flank, or avoid threats rather than simply brute-forcing fights.
  • Make the environment work for you: funnel enemies, trigger hazards, or position yourself to deny safe tiles.
  • Conserve scarce resources and prioritize upgrades or skills that best complement your playstyle for longer runs.
  • Adapt your strategy each floor—what works on one layout may fail on the next, so flexibility is key.

Paid alternatives to consider

  • Worms 3 (paid) — a turn-based artillery-style title with chaotic tactical combat and destructible environments.
  • Into the Breach — tight, puzzle-like turn-based battles where predicting enemy moves is essential (paid).
  • Darkest Dungeon — a roguelike dungeon crawler with stressful tactical choices and persistent party management.
  • Tangledeep — a class-based roguelike with grid combat and lengthy progression for players who enjoy deep character builds.

Technical

Title
Evertried
Requirements
  • Mac
Language
No language has been specified.
Available languages
License
  • Full
Latest update
2025-06-04
Author
Lunic Games
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