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Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.

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Project Admins: aqk, arty
Operating System: All 32-bit MS Windows (95/98/NT/2000/XP), All POSIX (Linux/BSD/UNIX-like OSes), OS Independent (Written in an interpreted language), Linux
License: GNU Library or Lesser General Public License (LGPL)
Category: Games/Entertainment, 3D Rendering, Distributed Computing

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